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Full Discussion: stack query
Top Forums Programming stack query Post 83632 by Perderabo on Friday 16th of September 2005 01:10:52 PM
Old 09-16-2005
Quote:
Originally Posted by aloksave
"When temp starts to run, it knows that d is located at (-12 + stack pointer). So it will store 10 there. The stack pointer will be in a register and there will be instructions available to load and store indexed by the register."
I still do not get that how or what (some special pointer??)acesses these local variables.what instructions do u mention?can u please explain?
There might be a special register called an index register which has the stack pointer in it. Then you would have a some kind of load/store based on it.
Code:
            loadi     10
            storex   -12

the loadi would load a 10 into a working register (load immediate). The storex would not try to store at location -12. Rather it would add the index register's value to -12 to get the real address. Today's real computers have much more complex instructions than these. These instructions are actually pretty close to the IBM 1130 from the 1960's.
 

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STACK(9)						   BSD Kernel Developer's Manual						  STACK(9)

NAME
STACK -- stack macros SYNOPSIS
#include <sys/param.h> type STACK_ALLOC(sp, size); type STACK_MAX(sp, size); type STACK_ALIGN(sp, bytes); type STACK_GROW(sp, size); type STACK_SHRINK(sp, size); DESCRIPTION
A stack is an area of memory with a fixed origin but with a variable size. A stack pointer points to the most recently referenced location on the stack. Initially, when the stack has a size of zero, the stack pointer points to the origin of the stack. When data items are added to the stack, the stack pointer moves away from the origin. The STACK_ALLOC() macro returns a pointer to allocated stack space of some size. Given the returned pointer sp and size, STACK_MAX() returns the maximum stack address of the allocated stack space. The STACK_ALIGN() macro can be used to align the stack pointer sp by the specified amount of bytes. Two basic operations are common to all stacks: a data item is added (``push'') to the location pointed by sp or a data item is removed (``pop'') from the stack. The stack pointer must be subsequently adjusted by the size of the data item. The STACK_GROW() and STACK_SHRINK() macros adjust the stack pointer sp by given size. A stack may grow either up or down. The described macros take this into account by using the __MACHINE_STACK_GROWS_UP preprocessor define. SEE ALSO
param(3), queue(3) BSD
April 8, 2011 BSD
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