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Operating Systems Linux Help with OpenGL in Fedora Core 4. Post 81937 by Filth Pig on Thursday 25th of August 2005 09:47:08 AM
Old 08-25-2005
Help with OpenGL in Fedora Core 4.

I'm pretty much new to this Linux stuff, I installed FC4 the other night to try it out.

I'm having a slight problem when launching Quake 3, it's giving me the error GLimp_Init() - could not load OpenGL subsystem

I've updated my video drivers to the latest version and went through fglrxconfig, FC4 is also completely up to date including the latest Mesa release.

I tried symlinking and actually copying libGL.so and libGL.so.1 from my /usr/lib/ directory to my /quake3/demoq3/ directory. It's still not finding the accelerated hardware. Quake3 launches if I run ./quake3 +set r_allowSoftwareGL 1

It's so slow in software that it's not useable. Any ideas on what else I can try when I get home from work today? I've also ran glxgears and get 300+fps.

Here's the vital parts to my rig:
Gigabyte 8IK-1100 (upgrading soon)
P4 2.8C (upgrading to A64 3700+ soon)
ATi 9800 Pro 128MB
768MB PC2100 DDR (I know, I know... but I'm upgrading to 2x512MB PC3200 soon)
Western Digital 160GB - IDE - 8MB Buffer

Any other useful information I can provide, let me know and I'll do my best. Smilie Thank you for looking.
 

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QUAKE3-SERVER(6)						   Games Manual 						  QUAKE3-SERVER(6)

NAME
quake3-server - Quake III Arena dedicated server SYNOPSIS
quake3-server [-h|--help] [-q|--quiet] [+set option value]... DESCRIPTION
quake3-server is the dedicated server for Quake III Arena, a multiplayer network game. OPTIONS
The wrapper script used for Quake III Arena in Debian accepts these options: -h, --help Display a short help summary -q, --quiet Disable all output Any console command can also be prefixed with + and used as a command-line option (run the server in a terminal to use the console). The +set command is generally the most useful to use on the command line. Options that can be set with +set (note that this is not a full list!) include: capturelimit <value> dedicated <bool> fraglimit <value> fs_basepath <string> fs_game <value> g_allowVote <bool> g_banIPs <IP address> g_doWarmup <bool> g_friendlyFire <bool> g_gametype <bool> g_gravity <value> g_inactivity <value> g_maxGameClients <value> g_motd <string> g_needpass <bool> g_password <string> g_quadfactor <value> g_weaponrespawn <value> net_ip <IP adress> net_port <value> net_qport <value> nextmap <string> sv_allowDownload <bool> sv_floodProtect <bool> sv_fps <value> sv_hostname <string> sv_maxclients <value> sv_maxPing <value> (Measurd in milliseconds) sv_minPing <value> (Measurd in milliseconds) sv_pure <bool> timelimit <value> (Measured in minutes) FILES
~/.q3a/baseq3 Configuration and state for Quake III Arena ~/.q3a/missionpack Configuration and state for Quake III: Team Arena, if installed ENVIRONMENT
The wrapper script used to launch Quake III Arena allows it to be debugged by setting environment variables. QUAKE3_DEBUGGER=command A debugger or other prefix to prepend to the Quake III command line, such as strace; overridden by QUAKE3_BACKTRACE QUAKE3_BACKTRACE=1 Use gdb(1) to get a backtrace if Quake III crashes (the gdb package must be installed) SEE ALSO
quake3(6), ioq3ded(6) AUTHOR
The Quake III server binary used is a modified ioQuake3; originally created by Id Software, now maintained by the ioQuake3 community. This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com>, Bruno "Fuddl" Kleinert <fuddl@gmx.de> and Simon McVittie <smcv@debian.org> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this docu- ment under the terms of the GNU General Public License, Version 2, or any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2. 2010-10-15 QUAKE3-SERVER(6)
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