Ok I tried both of your suggestions and neither worked exactly. There were a couple of problems with
First, it tried to make a directory called ls. So I replace for file in 'ls' with for file in *.mat. Then it didn't work because it wouldn't let me create a directory with exactly the same name as an existing file name in the parent directory. So I modified it to the following which works almost perfectly.
However, the problem with this is that it makes the directories with the file extensions on them. For example it creates the directory test1.mat in the destination directory instead of just test1. How can i get rid of the .mat in the directory name.
Is there a way to create a directory in some remote location from a local location?
I understand that we can use 'rcp' to copy a local file to a remote location.
I am looking for a command in similar lines which lets us create directories in remote locations.
Could someone help? (5 Replies)
Hi Friends,
I am trying to move some files from one directory to another.
but if the destination directory doesnt exist then i have to create one and then move files to that.
For this i have to write a script.
please help.
thanks in advance
Veera (4 Replies)
hi all
i have a file with server id's and I need to create a directory corresponding to each server id listed in the text file.
eg:
id directory name
1 node_1
2 ... (6 Replies)
Is it possible to create a Filesystem with the mount point over an existing Directory, without loosing the data in the Directory?
eg:-
/u01 -> /pmmpd/u01 (Directory with soft link)
/pmmpd/u01 (Need to create this filesystem, without loosing data)
Thanks
TheDoc (0 Replies)
Is it possible in VI to do a global change but take the search patterns and the replacement patterns from an external file ?
I have cases where I can have 100,200 or 300+ global changes to do. All the new records are inside a file and I must VI a work file to change all of them.
Also, can... (1 Reply)
Hiiii,
here is my script--
BackupLocation="$OPTARG"
if ]; then
echo "Either option l or L should be given to $Programname"
echo "$Usage"
echo "$Programname is terminated"
... (1 Reply)
By the company winning business from another outsource provider, I've suddenly inherited towards 300 servers and all accounts are local.
One of the immediate tasks is to set up all the OS, DB, and app support staff on all of the servers operating systems. I've slapped together a crude script... (10 Replies)
Hi All,
I am facing a strange scenario. I upgraded my server version to new version of linux. After the when I create a directory it is created with . in the the permission . What is the reason and how to fix .
$ mkdir test
$ ls -l
total 0
drwxr-xr-x. 2 uk01 users 6 Dec 7 03:49 test
... (1 Reply)
i read here that linux provides no way to determine when a directory was created.
https://www.unix.com/shell-programming-and-scripting/157874-creation-date-directory.htmlI have a directory /home/andy/scripts that had a README file in it.
That file says
I put the script in that directory and... (3 Replies)
Discussion started by: drew77
3 Replies
LEARN ABOUT DEBIAN
lua-oocairo-matrix
doc::lua-oocairo-matrix(3) Lua OO Cairo binding doc::lua-oocairo-matrix(3)Name
lua-oocairo-matrix - Transformation matrix table
Introduction
Matrix objects are used in Cairo to represent affine transformations like rotation and scaling. They are used for transforming both fonts
and paths drawn on surfaces.
This binding uses normal Lua tables for matrices, with each matrix being an array of six numbers. You can use any such table when
supplying a matrix to a method, but the ones returned by this module have a metatable set so that the methods listed below can be called on
it.
The "matrix_create" function in the module table can be used to create a new identity matrix.
Methods
The following methods can be called on a matrix object. Unless otherwise stated they do not return any values. The transformations alter
the matrix you supply by adjusting the numbers in the table, rather than creating a new table.
mat:invert ()
Set mat to its inverse, which will result in a transformation which reverses what it did originally. Not all matrices have an inverse,
and if none can be found then an exception will be thrown.
mat1:multiply (mat2)
Multiply mat1 by mat2, leaving mat2 unchanged. This has the effect of combining the transformations represented by the two matrices.
mat:rotate (ang)
Apply a rotation by ang radians to mat.
mat:scale (sx, sy)
Apply a scaling transformation to mat.
mat:transform_distance (x, y)
Transform the distance given, using mat, and return two numbers giving the resulting distance. This will have the same effect as
"mat:transform_point()" but without any translation taking place.
mat:transform_point (x, y)
Transform the position of the coordinates, which must be numbers, to the matrix, and return two numbers giving the resulting position.
mat:translate (x, y)
Apply a translation to mat.
1.4 2011-05-18 doc::lua-oocairo-matrix(3)