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Contact Us Post Here to Contact Site Administrators and Moderators Please Vote for New Forum Skin Post 31231 by LivinFree on Monday 4th of November 2002 04:02:57 PM
Old 11-04-2002
My personal opinion is that we need a smaller header image...
Some of us saps are still on dial-up most of the time, and it's a litte obtrusive...

If you can't find anyone with Photoshop, I used to be decent with it, albeit a few versions ago...
 

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glutButtonBoxFunc(3GLUT)					       GLUT						  glutButtonBoxFunc(3GLUT)

NAME
glutButtonBoxFunc - sets the dial & button box button callback for the current window. SYNTAX
#include <GLUT/glut.h> void glutButtonBoxFunc(void (*func)(int button, int state)); ARGUMENTS
func The new button box callback function. DESCRIPTION
glutButtonBoxFunc sets the dial & button box button callback for the current window. The dial & button box button callback for a window is called when the window has dial & button box input focus (normally, when the mouse is in the window) and the user generates dial & button box button presses. The button parameter will be the button number (starting at one). The number of available dial & button box buttons can be determined with glutDeviceGet(GLUT_NUM_BUTTON_BOX_BUTTONS). The state is either GLUT_UP or GLUT_DOWN indicating whether the callback was due to a release or press respectively. Registering a dial & button box button callback when a dial & button box device is not available is ineffectual and not an error. In this case, no dial & button box button callbacks will be generated. Passing NULL to glutButtonBoxFunc disables the generation of dial & button box button callbacks. When a new window is created, no dial & button box button callback is initially registered. SEE ALSO
glutDialsFunc, glutDeviceGet, glutSpaceballButtonFunc, glutTabletButtonFunc AUTHOR
Mark J. Kilgard (mjk@nvidia.com) GLUT
3.7 glutButtonBoxFunc(3GLUT)
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