07-03-2018
8 More Discussions You Might Find Interesting
1. Shell Programming and Scripting
any idea.....
If i want to run the scripts in unix...can it be done ..just by clicking icons on a windows machine ( connectivity exists between the windows & unix machine ) (1 Reply)
Discussion started by: bishweshwar
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2. What is on Your Mind?
Do we have a mobile app for unix.com? (1 Reply)
Discussion started by: ahamed101
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3. What is on Your Mind?
Hello,
I have noticed some problems with Google complaining our site is not "https://search.google.com/www.usearch-console/mobile-friendly" using only Tapatalk.
So, after a lot of work, I have re-enabled our legacy mobile style and make some improvements and Google has declared us "mobile... (2 Replies)
Discussion started by: Neo
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4. What is on Your Mind?
I'm working on updates to the mobile phone view, and it's going to look much better I think. Here are some current prototypes:
Prototype Mobile Home Page:
https://www.unix.com/members/1-albums214-picture690.jpg
Prototype Mobile Search Page:
... (43 Replies)
Discussion started by: Neo
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5. What is on Your Mind?
Have completed "Phase I" of our project "Prototyping New Responsive Mobile UNIX.COM", I am now moving to "Phase II" which will be changing many of the menus and buttons to use Javascript and CSS for the mobile site menus.
For example, here is the new "main side menu" for the mobile site (below).... (63 Replies)
Discussion started by: Neo
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6. What is on Your Mind?
Just changed the mobile site to use Font Awesome icons.
Here is the new top navbar view (unregistered users)
https://www.unix.com/members/1-albums214-picture903.jpeg (2 Replies)
Discussion started by: Neo
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7. What is on Your Mind?
If you have not visited the site on mobile lately, you are missing out on a great looking mobile web site.
If you don't have a mobile, you can always navigate to the sliding member panel and click on "Mobile View"....
It's really looking killer'......
I'm starting to think that soon the... (6 Replies)
Discussion started by: Neo
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8. What is on Your Mind?
Well, Google throws the web a curve ball again:
I thought I was going to get a break from coding; but no.....
https://www.unix.com/members/1-albums215-picture1240.png (15 Replies)
Discussion started by: Neo
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QUAKE(6) Games Manual QUAKE(6)
NAME
quake - classic first person shooter
SYNOPSIS
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]...
DESCRIPTION
This manual page documents briefly the quake command.
Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake
engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at
/usr/share/games/quake.
This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the
engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are pre-
fixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases.
OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis.
-h, --help
Show summary of options.
-v, --version
Show version of program.
EXAMPLES
These are all engine dependent.
Play the Zerstoerer mod:
quake -game zer
Play a specific map using the Drake expansion:
quake -game drake +map sludge1
Connect to a server for multiplayer:
quake +connect dm.quakeone.net:27000
SEE ALSO
quake-server(6), quakespasm(6), game-data-packager(6).
AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by
others). The package was based on the quake3 package by Simon McVittie.
2011-06-22 QUAKE(6)