would like to standardize how we set envs on our unix box, so I thought a menu would be a great way to accomplish this.
The problem I'm experiencing, is the value is set...but ONLY during the time the menu is initiated.
please see below:
> /home/is/bin/r12MENU.sh
... (2 Replies)
hello
i have written a multitask script which performs verifications on the server (RHEL 5 tikanga); based on list of rules.
since the results are huge both in length and number and I am sending them all to my log file.
Is there any method to organize the STATUS of my results in a defined... (1 Reply)
I'm looking for terminal programs, which organize and pretty code like HTML or JavaScript.
Thanks!
---------- Post updated at 07:01 AM ---------- Previous update was at 01:49 AM ----------
Found this Online javascript beautifier (1 Reply)
Hi Everyone !
i want to make an application which is written in shell script and in Bourne shell (sh)
i want, when my script is executed, it read all the files in the directly and move them to folders according to their extension.
suppose i have a files:
test.txt
test.jpg
test.docx... (1 Reply)
I'm attempting to write a script that will look into a directory, discover all unique names, create directories for their prefix names and place the files inside. I do this now one by one with a simple script but I'd like to automate the process.
The directory would contain something like: ... (6 Replies)
I want to have one .bash_profile works on multiple platform, ubuntu, debian, redhat, cygwin, osx. So how should I organize .bash_profile?
It can be multiple files in some subdir
Let me brief you:
what i want is a way to organize bash_profile across platforms so I can use one set of profiles... (2 Replies)
Discussion started by: John_Peter
2 Replies
LEARN ABOUT DEBIAN
sdl_joystickopen
SDL_JoystickOpen(3) SDL API Reference SDL_JoystickOpen(3)NAME
SDL_JoystickOpen - Opens a joystick for use.
SYNOPSIS
#include "SDL.h"
SDL_Joystick *SDL_JoystickOpen(int index);
DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used.
RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure.
EXAMPLES
SDL_Joystick *joy;
// Check for joystick
if(SDL_NumJoysticks()>0){
// Open joystick
joy=SDL_JoystickOpen(0);
if(joy)
{
printf("Opened Joystick 0
");
printf("Name: %s
", SDL_JoystickName(0));
printf("Number of Axes: %d
", SDL_JoystickNumAxes(joy));
printf("Number of Buttons: %d
", SDL_JoystickNumButtons(joy));
printf("Number of Balls: %d
", SDL_JoystickNumBalls(joy));
}
else
printf("Couldn't open Joystick 0
");
// Close if opened
if(SDL_JoystickOpened(0))
SDL_JoystickClose(joy);
}
SEE ALSO
SDL_JoystickClose
SDL Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)