I'm looking for advice on how to optimize this bash script, currently i use the shotgun approach to avoid file io/buffering problems of forks trying to write simultaneously to the same file. i'd like to keep this as a fairly portable bash script rather than writing a C routine.
in a nutshell, there are many conditions in a file that i'm looking to replace strings. any particular file may have some, none or all of the requirements to replace a string.
currently
as you can see, these operations are sequential which can take quite a while.
Hi,
I need to find the number of occurrence of string in a file,
for ex:
>cat filename
abc
abc
def
ghi
ghi
ghi
ghi
abc
abc
>output would be
abc 4
def 1 (10 Replies)
Hi,
I have a requirement as below
Input
Jacuzzi,"Jet Rings, Pillows",Accessory,Optional,,9230917,69094,,P556805,69094,FALSE,1,0,,
Jacuzzi,"Jet Rings, Pillows, Skirt/Apron",Accessory,Optional,,9230917,69094,,P556805,69094,FALSE,1,0,,
Output
Jacuzzi,"Jet Rings!@%... (6 Replies)
Hey guys,
I need to first generate some random characters, which I am already doing perfectly as follows:
randomize=`cat /dev/urandom | tr -dc "a-z0-9" | fold -w 6 | head -n 1`
This is where I am stuck...I need to sed replace some static values with those random characters, but I need each... (4 Replies)
I have a text file where I want to use sed to do multiple replacements all at once (i.e. with a single command) . I want to convert all AA's to 0, all AG's to 1 and all GG's to 2. How do I go about doing that? Thanks! (2 Replies)
Hi ,
How can i get count of replacements done by sed in a file.
I know grep -c is a method.
But say if sed had made 10 replacement in a file, can i get number 10 some how? (8 Replies)
Hello all. I am a beginner UNIX user who is using UNIX to work on a bioinformatics project for my university.
I have a bit of a complicated issue in trying to use sed (or awk) to "find and replace" bases (letters) in a genetics data spreadsheet (converted to a text file, can be either... (3 Replies)
Dear All,
could you please help me to remove \n characters after all other replacements have been done as in the code below:
{
#remove punctuation and starting whitespaces
gsub("]"," ");
$1=$1;
}
{
#print lines containing 'whatever'
if ($1=="whatever")
{print}
#print... (3 Replies)
Hi all,
I have a moderate size (300 lines) BASH Shell script that performs various tasks on different source reports (CSV files). One of the tasks that it performs, is to use SED to replace 'non-conforming' titles with conformant ones. For example "How to format a RAW Report" needs to become... (3 Replies)
Yes.
Got few suggestions.
- How about minifying resources
- mod_expires
- Service workers setup
https://www.unix.com/attachments/web-programming/7709d1550557731-sneak-preview-new-unix-com-usercp-vuejs-demo-screenshot-png (8 Replies)
Hello scripting geniusii! I come to kneel before the alter of your wisdom!
I am looking to take a keyword and replace characters within that keyword and add them to a string variable. I would like this to only go through however many characters the word has, which may vary in size.
... (10 Replies)
Discussion started by: ghaniba
10 Replies
LEARN ABOUT DEBIAN
gldepthfunc
GLDEPTHFUNC(3G) [FIXME: manual] GLDEPTHFUNC(3G)NAME
glDepthFunc - specify the value used for depth buffer comparisons
C SPECIFICATION
void glDepthFunc(GLenum func);
PARAMETERS
func
Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL,
and GL_ALWAYS are accepted. The initial value is GL_LESS.
DESCRIPTION
glDepthFunc specifies the function used to compare each incoming pixel depth value with the depth value present in the depth buffer. The
comparison is performed only if depth testing is enabled. (See glEnable() and glDisable() of GL_DEPTH_TEST.)
func specifies the conditions under which the pixel will be drawn. The comparison functions are as follows:
GL_NEVER
Never passes.
GL_LESS
Passes if the incoming depth value is less than the stored depth value.
GL_EQUAL
Passes if the incoming depth value is equal to the stored depth value.
GL_LEQUAL
Passes if the incoming depth value is less than or equal to the stored depth value.
GL_GREATER
Passes if the incoming depth value is greater than the stored depth value.
GL_NOTEQUAL
Passes if the incoming depth value is not equal to the stored depth value.
GL_GEQUAL
Passes if the incoming depth value is greater than or equal to the stored depth value.
GL_ALWAYS
Always passes.
The initial value of func is GL_LESS. Initially, depth testing is disabled. If depth testing is disabled or if no depth buffer exists, it
is as if the depth test always passes.
NOTES
Even if the depth buffer exists and the depth mask is non-zero, the depth buffer is not updated if the depth test is disabled. In order to
unconditionally write to the depth buffer, the depth test should be enabled and set to GL_ALWAYS.
ERRORS
GL_INVALID_ENUM is generated if func is not an accepted value.
ASSOCIATED GETS
glGet() with argument GL_DEPTH_FUNC
glIsEnabled() with argument GL_DEPTH_TEST
SEE ALSO
glDepthRange(), glEnable(), glPolygonOffset()
COPYRIGHT
Copyright (C) 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see
http://oss.sgi.com/projects/FreeB/.
[FIXME: source] 05/30/2012 GLDEPTHFUNC(3G)