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Full Discussion: Sol10, "is logging" meaning.
Operating Systems Solaris Sol10, "is logging" meaning. Post 303011606 by wolfgang on Saturday 20th of January 2018 03:08:23 PM
Old 01-20-2018
Quote:
If the file system state in not "clean", that means it wasn't unmounted properly or at all, for example because there was a power failure, a system panic, the disk was unplugged and similar situations. In such case, if the file system has logging enabled, instead of launching fsck, the OS only has to verify the last write/delete transactions were already performed, and replay the ones that weren't, if any. If the file system hasn't logging enabled, fsck is used and can take a long period of time because the OS need to explore the whole directory tree to see if everything is fine, fix inconsistencies and salvage files that would have been lost otherwise by copying them to the lost+found directory.
So, considering that's written above and having this (see code) every start:
Code:
/dev/rdsk/c0t0d0s1: is logging  [swap]
/dev/rdsk/c0t0d0s5: is logging  [opt]

It may say that after every system shutdown this mashine had some issues that you described above, I guess. Am I correct?
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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