08-31-2017
You have not given any reason why _POSIX_ARG_MAX should be changed in the standards. Why are you trying to restrict your code to the smallest argument list size guaranteed to be available on every system instead of using the resources that your system tells you are available on your system? There is no reason to restrict yourself to the value of _POSIX_ARG_MAX in <limits.h>. Just restrict yourself to the value of ARG_MAX in <limits.h> on your system (which you have shown us is 2093093 bytes, approximately 2Mb - 4Kb). Or, assuming that there aren't huge variations in the size of each argument, just use 250k arguments on 2 invocations instead of 175 arguments on a little under 3000 invocations.
Or, if you're using shell instead of C to invoke commands with varying numbers of arguments based on the limits of your system, find ... -exec utility initial_arg... {} + and xargs are perfectly capable of performing these calculations without your script needing to care about the limits.
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LEARN ABOUT DEBIAN
bup-margin
bup-margin(1) General Commands Manual bup-margin(1)
NAME
bup-margin - figure out your deduplication safety margin
SYNOPSIS
bup margin [options...]
DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two
entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids.
For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit
hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by
its first 46 bits.
The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits,
that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits
with far fewer objects.
If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if
you're getting dangerously close to 160 bits.
OPTIONS
--predict
Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer
from the guess. This is potentially useful for tuning an interpolation search algorithm.
--ignore-midx
don't use .midx files, use only .idx files. This is only really useful when used with --predict.
EXAMPLE
$ bup margin
Reading indexes: 100.00% (1612581/1612581), done.
40
40 matching prefix bits
1.94 bits per doubling
120 bits (61.86 doublings) remaining
4.19338e+18 times larger is possible
Everyone on earth could have 625878182 data sets
like yours, all in one repository, and we would
expect 1 object collision.
$ bup margin --predict
PackIdxList: using 1 index.
Reading indexes: 100.00% (1612581/1612581), done.
915 of 1612581 (0.057%)
SEE ALSO
bup-midx(1), bup-save(1)
BUP
Part of the bup(1) suite.
AUTHORS
Avery Pennarun <apenwarr@gmail.com>.
Bup unknown- bup-margin(1)