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Top Forums Shell Programming and Scripting Convert variable length record to fixed length Post 302996847 by RudiC on Wednesday 3rd of May 2017 11:20:58 AM
Old 05-03-2017
Please reconsider publishing clear text customer data in here.

From what I see in your post / attachment, ALL lines have 601 characters, and ALL umlaut chars are represented by one single byte. Mayhap some strange MS windows char set? So, the problem can't be reproduced on this side.
 

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XDrawText16()															     XDrawText16()

Name
  XDrawText16 - draw 16-bit polytext strings.

Synopsis
  XDrawText16(display, drawable, gc, x, y, items, nitems)
	Display *display;
	Drawable drawable;
	GC gc;
	int x, y;
	XTextItem16 *items;
	int nitems;

Arguments
  display   Specifies a connection to an X server; returned from XOpenDisplay().

  drawable  Specifies the drawable.

  gc	    Specifies the graphics context.

  x	    Specify the x and y coordinates of the baseline starting position for the initial string, relative to the origin of the specified
  y	    drawable.

  items     Specifies a pointer to an array of text items using two-byte characters.

  nitems    Specifies the number of text items in the array.

Description
  XDrawText16() is capable of drawing multiple strings on the same horizontal line and changing fonts between strings.	Each XTextItem struc-
  ture	contains  a string, the number of characters in the string, the delta offset from the starting position for the string, and the font.
  Each text item is processed in turn.	The font in each XTextItem is stored in the specified GC and used for subsequent text.	If the	XTex-
  tItem16.font is None, the font in the GC is used for drawing and is not changed.  Switching between fonts with different drawing directions
  is permitted.

  The delta in each XTextItem specifies the change in horizontal position before the string is drawn.  The delta is always added to the char-
  acter origin and is not dependent on the drawing direction of the font.  For example, if x = 40, y = 20, and items[0].delta = 8, the string
  specified by items[0].chars would be drawn starting at x = 48, y = 20.  The delta for the second string begins at the rbearing of the  last
  character in the first string.  A negative delta would tend to overlay subsequent strings on the end of the previous string.

  Only the pixels selected in the font are drawn (the background member of the GC is not used to fill the bounding box).

  In  all X releases there is a limit to the number and size of strings that can be drawn in a single XDrawText16() call, that varies accord-
  ing to the server.  To determine how much text you can draw in a single call, you find out your server's maximum request size using XMaxRe-
  questSize().	 Subtract four, and then subtract ((strlen(string)+2)/4) for each string.  This is the maximum amount of text you can draw in
  a single XDrawText16() call.

  XDrawText16() uses the following elements in the specified GC:  function, plane_ mask,  fill_style,  font,  subwindow_mode,  clip_x_origin,
  clip_y_origin,  and  clip_mask.   This  function also uses these graphics context mode-dependent components:	foreground, background, tile,
  stipple,				       ts_x_origin,					and					ts_y_
  origin.

  Note	that  the chars member of the XTextItem16 structure is of type XChar2b, rather than of type char as it is in the XTextItem structure.
  For fonts defined with linear indexing rather than two-byte matrix indexing, the X server will interpret each member of the XChar2b  struc-
  ture	as  a 16-bit number that has been transmitted most significant byte first.  In other words, the byte1 member of the XChar2b structure
  is taken as the most significant byte.

  For more information, see Volume One, Chapter 6, Drawing Graphics and Text, and Chapter 5, The Graphics Context.

Structures
     typedef struct {
	 XChar2b *chars;    /* 2 byte characters */
	 int nchars;	    /* number of characters */
	 int delta;	    /* delta between strings */
	 Font font;	    /* font to print it in, None don't change */
     } XTextItem16;

     typedef struct {	    /* normal 16 bit characters are two bytes */
	 unsigned char byte1;
	 unsigned char byte2;
     } XChar2b;

Errors
  BadDrawable
  BadFont
  BadGC
  BadMatch

See Also
  XDrawImageString(), XDrawImageString16(), XDrawString(), XDrawString16(), XDrawText(), XQueryTextExtents(), XQueryTextExtents16(), XTextEx-
  tents(), XTextExtents16(), XTextWidth(), XTextWidth16().

Xlib - Text															     XDrawText16()
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