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Operating Systems Linux No space left on device while there is plenty of space available Post 302996249 by umen on Saturday 22nd of April 2017 03:47:28 AM
Old 04-22-2017
No space left on device while there is plenty of space available

Hello all
posting here after scanning the net and tried most of the things offered
still no solution that worked
when I do :
Code:
[serverx foo]$ df -h
Filesystem      Size  Used Avail Use% Mounted on
footmpfs        7.9G   60K  7.9G   1% /dev
tmpfs           7.9G     0  7.9G   0% /dev/shm
/dev/da1       99G   38G   61G  39% /

I can see clearly that I have space left
but when I do :
Code:
df -i
Filesystem      Inodes   IUsed   IFree IUse% Mounted on
footmpfs       2051811     449 2051362    1% /dev
tmpfs          2054522       1 2054521    1% /dev/shm
/dev/da1       6553600 6553600       0  100% /

I can see the OS inode’s are at 100%

how can i analyze this problem deeper ?and to free the inodes ?
Thanks
Moderator's Comments:
Mod Comment Please use CODE tags (not ICODE tags) for full line and multi-line sample input, sample output, and code segments.

Last edited by Don Cragun; 04-22-2017 at 05:02 AM.. Reason: Change ICODE tags to CODE tags.
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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