Hi
i had written one script,it sends email from terminal and mine script is as:
but here problem for me is i can attach only one attachment.But my requirement is all attachment file is in one folder without changing script again and again,how can i access those files from folder which is saved somewhere on Desktop.
So,we have to write script once and when we ran script it should ask for which all file it want to attach into script.Can anyone help me.
I am looking for information on how to process mail using a cron job. The email server is a hosted ISP, so I simply have a POP connection to the mailbox.
Specifically, I want to fire a cron job at {x} time and have pine, mail, mailx, or some other suitable mail client utility process the... (1 Reply)
Hey ppl,
I've been asked to automate the build and test process for my team at office.we work on Linux and use Perforce for SCM. I've just joined this company and dont have much knowledge on unix scripts. Could someone tell me how to go about doing this? (0 Replies)
Hey ppl,
I've been asked to automate the build and test process for my team at office.we work on Linux and use Perforce for SCM. I've just joined this company and dont have much knowledge on unix scripts. Could someone tell me how to go about doing this?:confused: (8 Replies)
Hi Friends,
I am new to this forum as well as new to shell scripting.
I have a problem here and i need someone to solve this.
Let us consider there are two processes(abc & def).There is a script which kills these two processes(i.e killtheprocess abc). Here abc is the argument .
There is a... (1 Reply)
Hi
I created one CSV file and i need to append some message in the content of my mail.
$sales=sales.dat
$sales_csv=sales.csv
$sales_report=sales.txt
this is the command am using it.
echo "sales for `date`"| read subject
uuencode $sales $sales_csv | mailx -ms "${subject}."... (2 Replies)
Hello all,
I would be happy if any one could help me with a shell script that would determine all the processes running on a Unix server and post a mail if any of the process is not running or aborted.
Thanks in advance
Regards,
pradeep kulkarni.
:mad: (13 Replies)
Hi there,
I have to automate daily monitoring process and then the result of these process should be sent to a log file, then this log file should be mailed .
ps -ef | grep aa
In this atleast one process should run.
If the process is running it should mention Success in the log file... (3 Replies)
Hi Guru's,
I am trying to write a scripts that will automate my image provisoining process.
Scenario:
I have Linux Image Hosted on cloud which needs to be provisoned before it can be used. Currently we log onto the image through the putty on windows and connect to linux instance. I... (3 Replies)
Could any one tell me , how to start a thread here, i just searching for so long. sorry to post in irrelavent here
---------- Post updated at 08:19 AM ---------- Previous update was at 08:00 AM ----------
Hi,
I got a requirement to automate the process.
We have SLA files, there are... (1 Reply)
Hello,
I'm running Stockfish chess engine ( Home - Stockfish - Open Source Chess Engine ) CLI on Linux in interactive mode which is working fine.
root@ubuntu1950x:~# ./stockfish
Stockfish 080218 64 POPCNT by T. Romstad, M. Costalba, J. Kiiski, G. Linscott
setoption name Debug Log File... (2 Replies)
Discussion started by: prvnrk
2 Replies
LEARN ABOUT DEBIAN
glframebufferrenderbuffer
GLFRAMEBUFFERRENDERB(3G) [FIXME: manual] GLFRAMEBUFFERRENDERB(3G)NAME
glFramebufferRenderbuffer - attach a renderbuffer as a logical buffer to the currently bound framebuffer object
C SPECIFICATION
GLsync glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
PARAMETERS
target
Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is
equivalent to GL_DRAW_FRAMEBUFFER.
attachment
Specifies the attachment point of the framebuffer.
renderbuffertarget
Specifies the renderbuffer target and must be GL_RENDERBUFFER.
renderbuffer
Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach.
DESCRIPTION
glFramebufferRenderbuffer attaches a renderbuffer as one of the logical buffers of the currently bound framebuffer object. renderbuffer is
the name of the renderbuffer object to attach and must be either zero, or the name of an existing renderbuffer object of type
renderbuffertarget. If renderbuffer is not zero and if glFramebufferRenderbuffer is successful, then the renderbuffer name renderbuffer
will be used as the logical buffer identified by attachment of the framebuffer currently bound to target.
The value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for the specified attachment point is set to GL_RENDERBUFFER and the value of
GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME is set to renderbuffer. All other state values of the attachment point specified by attachment are
set to their default values. No change is made to the state of the renderbuuffer object and any previous attachment to the attachment
logical buffer of the framebuffer target is broken.
Calling glFramebufferRenderbuffer with the renderbuffer name zero will detach the image, if any, identified by attachment, in the
framebuffer currently bound to target. All state values of the attachment point specified by attachment in the object bound to target are
set to their default values.
Setting attachment to the value GL_DEPTH_STENCIL_ATTACHMENT is a special case causing both the depth and stencil attachments of the
framebuffer object to be set to renderbuffer, which should have the base internal format GL_DEPTH_STENCIL.
ERRORS
GL_INVALID_ENUM is generated if target is not one of the accepted tokens.
GL_INVALID_ENUM is generated if renderbuffertarget is not GL_RENDERBUFFER.
GL_INVALID_OPERATION is generated if zero is bound to target.
SEE ALSO
glGenFramebuffers(), glBindFramebuffer(), glGenRenderbuffers(), glFramebufferTexture(), glFramebufferTexture1D(), glFramebufferTexture2D(),
glFramebufferTexture3D()
COPYRIGHT
Copyright (C) 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication
License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
[FIXME: source] 05/30/2012 GLFRAMEBUFFERRENDERB(3G)