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Full Discussion: POSIX compliance...
Operating Systems OS X (Apple) POSIX compliance... Post 302976763 by Scrutinizer on Tuesday 5th of July 2016 11:16:14 PM
Old 07-06-2016
Hi Barry,

That looks quite neat and Posixy!

Some comments and ideas:
  • The sleep command is not used in a POSIX compliant ways, since it gets fed a float here, and in POSIX it can only handle integers. An alternative is maybe to fill the hourglass more or less from the start, depending on the number of minutes / seconds, and compensate the rest with the first sleep command.
  • Instead of using awk to cut the first 6 characters you could use "${platform%"${platform#??????}"}" or better yet, replace the if statements with one case statement and use it pattern matching capability CYGWIN*), so you do not need to cut the platform string.
  • The awk command substitutions in the 2nd for loop take time and will skew the time slightly. An alternative is to use parameter expansions or predefine the strings so that it does not add as much to the time used by the sleep commands..
  • Perhaps you could have a seconds countdown instead of the static number.
  • If more time is entered than what the hourglass can handle, graphically turn the hourglass (nice scripting challenge?)
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BF-ANIMATION-EDITOR(1)					      General Commands Manual					    BF-ANIMATION-EDITOR(1)

NAME
bf-animation-editor -- The animation editor for the Bear Engine. SYNOPSIS
bf-animation-editor [-h] [--log-concise] [--log-file=file] [--log-level=string] [--log-uniq] [-c] [-u] file(s) ... DESCRIPTION
This program is the animation editor for the Bear Engine. This is a part of the Bear Factory. OPTIONS
The following options can be passed to the program: -c, --compile Compile the files and exit. -h, --help Show summary of options. --log-concise Do not display log messages that have recently been displayed. --log-file=file Write log output in "file". --log-level=string Output log messages up to a given level, among "error", "warning" and "verbose". --log-uniq Do not display the same log message successively. -u, --update Open and save the animation files. -v, --version Print the version of the editor and exit. SEE ALSO
running-bear(6), bf-level-editor(1), bf-model-editor(1) AUTHOR
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation. On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL. BF-ANIMATION-EDITOR(1)
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