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Top Forums Shell Programming and Scripting Help needed editing text file using the terminal Post 302961764 by RavinderSingh13 on Thursday 3rd of December 2015 09:18:33 AM
Old 12-03-2015
Hello 4galaxy7,

You could use as following for same.
Code:
awk     '
NR > 1  {LN[$1]; HD[$3,$2]; MX[$1,$3,$2] = $4}
END     {               printf "%10s", ""; for (i in HD) printf "%10s", i; print "";
         for (j in LN) {printf "%10s",j;   for (i in HD) printf "%10s", MX[j,i]; print ""}
        }
' SUBSEP=, file > Output_file

This Output_file can be up to you and you could put it's name as your wish.

Thanks,
R. Singh
 

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SDL_JoystickOpen(3)						 SDL API Reference					       SDL_JoystickOpen(3)

NAME
SDL_JoystickOpen - Opens a joystick for use. SYNOPSIS
#include "SDL.h" SDL_Joystick *SDL_JoystickOpen(int index); DESCRIPTION
Opens a joystick for use within SDL. The index refers to the N'th joystick in the system. A joystick must be opened before it game be used. RETURN VALUE
Returns a SDL_Joystick structure on success. NULL on failure. EXAMPLES
SDL_Joystick *joy; // Check for joystick if(SDL_NumJoysticks()>0){ // Open joystick joy=SDL_JoystickOpen(0); if(joy) { printf("Opened Joystick 0 "); printf("Name: %s ", SDL_JoystickName(0)); printf("Number of Axes: %d ", SDL_JoystickNumAxes(joy)); printf("Number of Buttons: %d ", SDL_JoystickNumButtons(joy)); printf("Number of Balls: %d ", SDL_JoystickNumBalls(joy)); } else printf("Couldn't open Joystick 0 "); // Close if opened if(SDL_JoystickOpened(0)) SDL_JoystickClose(joy); } SEE ALSO
SDL_JoystickClose SDL
Tue 11 Sep 2001, 23:00 SDL_JoystickOpen(3)
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