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Top Forums Shell Programming and Scripting All possible combinations problem Post 302961530 by LMHmedchem on Monday 30th of November 2015 05:52:30 PM
Old 11-30-2015
Quote:
Originally Posted by wisecracker
Hi LMHmedchem...

You do realise that this 23 bit word would give 8388607 combinations if all bits were set to 1?!

Is this a possibility along with just any single random bit which would not have a subset at all...

Or am I missing something?
Yes, this is theoretically true. In my data, the most complex example has 11 bits set to 1. That is still quite a large number of combinations. There will never be a case with 0 on bits, but there will be some with 1 on bit that has no subsets as you point out.

It may be sufficient for me to analyze subesets up to some size, such as 5 on bits or something like that, I don't know yet.

At any rate, one of the reasons to use an automated algorithm is to be able to chew through very large numbers of permutations. At the end of the day, I need to compare the all possible subsets list to an actual list to see how many matches there are. The total number of matches will be very small, even if the list of possible matches is on the order of 10^7. I really don't care very much if this takes a long time to run (as long as it's not days), so I just have to get this automated so I can start looking at results.

LMHmedchem
 

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BITMAP_ONTO(9)						  Basic Kernel Library Functions					    BITMAP_ONTO(9)

NAME
bitmap_onto - translate one bitmap relative to another SYNOPSIS
void bitmap_onto(unsigned long * dst, const unsigned long * orig, const unsigned long * relmap, int bits); ARGUMENTS
dst resulting translated bitmap orig original untranslated bitmap relmap bitmap relative to which translated bits number of bits in each of these bitmaps DESCRIPTION
Set the n-th bit of dst iff there exists some m such that the n-th bit of relmap is set, the m-th bit of orig is set, and the n-th bit of relmap is also the m-th _set_ bit of relmap. (If you understood the previous sentence the first time your read it, you're overqualified for your current job.) In other words, orig is mapped onto (surjectively) dst, using the the map { <n, m> | the n-th bit of relmap is the m-th set bit of relmap }. Any set bits in orig above bit number W, where W is the weight of (number of set bits in) relmap are mapped nowhere. In particular, if for all bits m set in orig, m >= W, then dst will end up empty. In situations where the possibility of such an empty result is not desired, one way to avoid it is to use the bitmap_fold operator, below, to first fold the orig bitmap over itself so that all its set bits x are in the range 0 <= x < W. The bitmap_fold operator does this by setting the bit (m % W) in dst, for each bit (m) set in orig. Example [1] for bitmap_onto: Let's say relmap has bits 30-39 set, and orig has bits 1, 3, 5, 7, 9 and 11 set. Then on return from this routine, dst will have bits 31, 33, 35, 37 and 39 set. When bit 0 is set in orig, it means turn on the bit in dst corresponding to whatever is the first bit (if any) that is turned on in relmap. Since bit 0 was off in the above example, we leave off that bit (bit 30) in dst. When bit 1 is set in orig (as in the above example), it means turn on the bit in dst corresponding to whatever is the second bit that is turned on in relmap. The second bit in relmap that was turned on in the above example was bit 31, so we turned on bit 31 in dst. Similarly, we turned on bits 33, 35, 37 and 39 in dst, because they were the 4th, 6th, 8th and 10th set bits set in relmap, and the 4th, 6th, 8th and 10th bits of orig (i.e. bits 3, 5, 7 and 9) were also set. When bit 11 is set in orig, it means turn on the bit in dst corresponding to whatever is the twelfth bit that is turned on in relmap. In the above example, there were only ten bits turned on in relmap (30..39), so that bit 11 was set in orig had no affect on dst. Example [2] for bitmap_fold + bitmap_onto: Let's say relmap has these ten bits set: 40 41 42 43 45 48 53 61 74 95 (for the curious, that's 40 plus the first ten terms of the Fibonacci sequence.) Further lets say we use the following code, invoking bitmap_fold then bitmap_onto, as suggested above to avoid the possitility of an empty dst result: unsigned long *tmp; // a temporary bitmap's bits bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); bitmap_onto(dst, tmp, relmap, bits); Then this table shows what various values of dst would be, for various orig's. I list the zero-based positions of each set bit. The tmp column shows the intermediate result, as computed by using bitmap_fold to fold the orig bitmap modulo ten (the weight of relmap). orig tmp dst 0 0 40 1 1 41 9 9 95 10 0 40 (*) 1 3 5 7 1 3 5 7 41 43 48 61 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 0 9 18 27 0 9 8 7 40 61 74 95 0 10 20 30 0 40 0 11 22 33 0 1 2 3 40 41 42 43 0 12 24 36 0 2 4 6 40 42 45 53 78 102 211 1 2 8 41 42 74 (*) (*) For these marked lines, if we hadn't first done bitmap_fold into tmp, then the dst result would have been empty. If either of orig or relmap is empty (no set bits), then dst will be returned empty. If (as explained above) the only set bits in orig are in positions m where m >= W, (where W is the weight of relmap) then dst will once again be returned empty. All bits in dst not set by the above rule are cleared. COPYRIGHT
Kernel Hackers Manual 3.10 June 2014 BITMAP_ONTO(9)
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