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Full Discussion: Popular Plugins && SVN
Top Forums Programming Popular Plugins && SVN Post 302957252 by metallica1973 on Thursday 8th of October 2015 01:14:06 PM
Old 10-08-2015
As always thank you for your reply ,

So scraping 34 pages, using random request times, you think isnt that bad. I thought the same but management didnt like the idea of creating noisy traffic to their website periodically, possibly being viewed as suspicious and blacklisted. Your wget is interesting but essentially in a nutshell is doing what my Python script does. I was hoping that wordpress had a popular plugin directory that I could download in one shot and work with it.

---------- Post updated at 01:14 PM ---------- Previous update was at 12:42 PM ----------

Another site suggested downloading the popular plugins locally:

svn co https://plugins.svn.wordpress.org/your-plugin-name my-local-dir

but ultimately after I did the math would require 1000(total popular plugins) svn co requests in the initial beginning and looking for diffs therefor-after which inst as efficient as just scraping the 34 popular plugin sites for this project. The holy grail of where the popular plugins reside would be best
 

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Module::Starter::Plugin(3pm)				User Contributed Perl Documentation			      Module::Starter::Plugin(3pm)

NAME
Module::Starter::Plugin -- how Module::Starter plugins work DESCRIPTION
This document is a guide to writing plugins for Module::Starter. Currently, as is evident, it isn't very comprehensive. It should provide enough information for writing effective plugins, though. After all, Module::Starter's guts are nice and simple. "Module::Starter->import" Module::Starter provides an import method, the arguments to which are plugins, in the order in which they should be loaded. If no plugins are given, Module::Starter::Simple (and only Module::Starter::Simple) is loaded. By default, the given modules are required and arranged in an is-a chain. That is, Module::Starter subclasses the last plugin given, which subclasses the second-to-last, up to the first plugin given, which is the base class. If a plugin provides a "load_plugins" method, however, the remaining plugins to be loaded are passed to that method, which is responsible for loading the rest of the plugins. This architecture suggests two kinds of plugins: engine plugins An engine is a plugin that stands alone, implementing the public "create_distro" method and all the functionality required to carry out that implementation. The only engine included with Module::Starter is Module::Starter::Simple, and I'm not sure any more will be seen in the wild any time soon. plain old plugins Other plugins are designed to subclass an engine and alter its behavior, just as a normal subclass alters its parent class's. These plugins may add features to Module::Starter engines, or may just provide general APIs for other plugins to exploit (like Module::Starter::Plugin::Template.) The template plugin is a simple example of a plugin that alters an engine to accept further plugins. Other plugins like template will probably be written in the near future, and plugins that exploit the API provided by Module::Starter::Plugin::Template will be available on the CPAN. AUTHOR
Ricardo SIGNES "<rjbs at cpan.org>" COPYRIGHT
Copyright 2005, Ricardo SIGNES. All Rights Reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself. perl v5.12.4 2010-05-28 Module::Starter::Plugin(3pm)
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