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Operating Systems SCO Telnet session disconnects abruptly Post 302952214 by jgt on Friday 14th of August 2015 11:14:04 PM
Old 08-15-2015
In your original post you said that your system was release 6.
SCO had a version 5.0.6 issued about 1998, and a release 6.0.0 issued in 2006.
The command "uname -X" will display the release details.
Can you also post (partial) contents of /usr/adm/messages, showing a portion of the file that shows the hardware installed. This will be the same information that shows on the screen when the system boots.
Also, can you run "custom" and take a screen shot of the software installed, to confirm if all patches have been applied.
 

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roar_exit(3)						System Manager's Manual: RoarAudio					      roar_exit(3)

NAME
roar_exit - let RoarAudio's sound server quit roar_terminate - let RoarAudio's sound server quit as soon as all clients quit SYNOPSIS
#include <roaraudio.h> int roar_exit(struct roar_connection * con); int roar_terminate(struct roar_connection * con, int terminate); DESCRIPTION
Ask the sound server to quit. roar_exit() let the server quit without waiting for any clients. All streams and client connections will be closed cleanly. roar_terminate() will let the server quit as soon as all clients disconnects and all input streams ended. The listening socket will be closed. This is useful in case of restarting roard. PARAMETERS
con An open controll connection to the server. terminate Wait for all clients to disconnect and all streams to EOF in case of 1. In case of 0 roar_terminate() is equal to roar_exit(). RETURN VALUE
On success these calls return 0. On error, -1 is returned. NOTES
Even when the call was successfull you have to use roar_disconnect(3) to disconnect from the server. EXAMPLES
FIXME SEE ALSO
roar_disconnect(3), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_exit(3)
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