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Operating Systems SCO Telnet session disconnects abruptly Post 302951673 by sean6605 on Sunday 9th of August 2015 11:18:15 AM
Old 08-09-2015
Telnet session disconnects abruptly

I have inherited and SCO OpenServer Release 6 server. The clients connect using telnet to get to a proprietary database application for Service tickets. The issue I am currently having is that the connection just stops abruptly and you can see "telnet session terminated" on the terminal emulation software. The terminal emulation software (Attachmate Relections) has a trace function and I can see an received FD_Close from the server. I have tried a wireshark trace as well and can see several TELNET retransmissions before the disconnect. This has happened with two different terminal emulation programs and on different computers on the network. I have checked /usr/adm/messages and there is nothing relating to the telnet sessions, and I have checked /usr/adm/syslog and I only get the following messages
Code:
service bootpd[2175]: IP address not found: xxx.xxx.xxx.xxx

Where xxx.xxx.xxx.xxx shows the IP address of the computer connecting.

Is there anyway to find out why SCO is disconnecting the sessions. There is no rhyme or reason I can see. It can occur after 1 minute or after 1 hour. If I have two terminal emulator session running on the computer at the same time one session is disconnected and the other keeps running fine for the rest of the day.

I've tried the switch but don't see any errors?

Would anyone have any ideas on why SCO appears to be dropping the connection and where I can look?
Thank you

Last edited by Don Cragun; 08-09-2015 at 12:23 PM.. Reason: Add CODE and ICODE tags.
 

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roar_exit(3)						System Manager's Manual: RoarAudio					      roar_exit(3)

NAME
roar_exit - let RoarAudio's sound server quit roar_terminate - let RoarAudio's sound server quit as soon as all clients quit SYNOPSIS
#include <roaraudio.h> int roar_exit(struct roar_connection * con); int roar_terminate(struct roar_connection * con, int terminate); DESCRIPTION
Ask the sound server to quit. roar_exit() let the server quit without waiting for any clients. All streams and client connections will be closed cleanly. roar_terminate() will let the server quit as soon as all clients disconnects and all input streams ended. The listening socket will be closed. This is useful in case of restarting roard. PARAMETERS
con An open controll connection to the server. terminate Wait for all clients to disconnect and all streams to EOF in case of 1. In case of 0 roar_terminate() is equal to roar_exit(). RETURN VALUE
On success these calls return 0. On error, -1 is returned. NOTES
Even when the call was successfull you have to use roar_disconnect(3) to disconnect from the server. EXAMPLES
FIXME SEE ALSO
roar_disconnect(3), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_exit(3)
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