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Operating Systems OS X (Apple) The Alternate DC board for AudioScope.sh. Post 302947927 by wisecracker on Wednesday 24th of June 2015 04:13:24 AM
Old 06-24-2015
Hi Don...

Thanks a lot.

It was the array method I wanted but I couldn't get my version to work.
I will try your version out tonight when I am home from work...

And yes, $num will AWLAYS be an integer number that will default to 0, (zero), before any call.

I will code for errors anyhow...

Again thanks, I will let you know how I get on...

Bazza.

---------- Post updated at 09:13 AM ---------- Previous update was at 07:49 AM ----------

Hi Don...
(Oops, at work.)
You are a star...
DEMO code that works, I couldn't work my own out...
This will be modified to suit my requirements in AudioScope.sh...
Code:
#!/bin/bash
# lookup
range_lows=(100 200 300 400 500)
voltage=(0 0.000 0.125 0.250 0.375 0.500)
while true
do
	read -p "Number, 100 to 499:- " num
	printf '\nUsing array lookup:\n'
	for ((i=0; i < ${#range_lows[@]}; i++))
	do
		[ "$num" -lt ${range_lows[i]} ] && break
	done
	[ $i -gt 0 ] && [ $i -lt ${#range_lows[@]} ] && V="${voltage[$i]}"
	echo "$V Volts DC..."
done

Results just as I require.
Code:
Last login: Wed Jun 24 09:03:07 on ttys000
AMIGA:barrywalker~> cd Desktop/Code/Shell
AMIGA:barrywalker~/Desktop/Code/Shell> ./lookup
Number, 100 to 499:- 0

Using array lookup:
 Volts DC...
Number, 100 to 499:- 99

Using array lookup:
 Volts DC...
Number, 100 to 499:- 100

Using array lookup:
0.000 Volts DC...
Number, 100 to 499:- 199

Using array lookup:
0.000 Volts DC...
Number, 100 to 499:- 200

Using array lookup:
0.125 Volts DC...
Number, 100 to 499:- 299

Using array lookup:
0.125 Volts DC...
Number, 100 to 499:- 400

Using array lookup:
0.375 Volts DC...
Number, 100 to 499:- 499

Using array lookup:
0.375 Volts DC...
Number, 100 to 499:- ^C
AMIGA:barrywalker~/Desktop/Code/Shell> _

 

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HOOLA(6)							     board_gen								  HOOLA(6)

NAME
make-gnome-freecell-board, make-aisleriot-freecell-board, make-microsoft-freecell-board, make-pysol-freecell-board - Programs to generate boards to be used as input to Freecell Solver. SYNOPSIS
program [-t] board-number or for make-pysol-freecell-board: program [-t] [-F] board-number [game-string] or for make-aisleriot-freecell-board: program [-t] board-number [game-string] DESCRIPTION
These programs are command-line programs that can generate the initial board of the Freecell games of several popular Solitaire implementations. Those boards can be in turn be inputted to fc-solve by means of a pipeline, or placed inside a file for safe-keeping. make-pysol-freecell-board and make-aisleriot-freecell-board also accept an optional third argument which indicates the game type. This type defaults to Freecell, but is useful for generating the boards of other games. Note that using this flag does not preclude one from using the "--game" flag of fc-solve. make_pysol_freecell_board.py accepts another parameter called -F or --pysolfc that deals the PySolFC boards instead of the classic PySol ones. A common paradigm for using those programs is something like: bash:~$ make-microsoft-freecell-board 11982 | fc-solve -l gi If the "-t" option is specified, then the 10 cards are printed with "T"'s, instead of "10"'s. While this does not have any effect on fc- solve it may prove useful for other solvers or solitaire implementations which do not accept "10"'s. Here is a short description of each program: make-gnome-freecell-board Generate the boards of the standalone Freecell program that comes with the GNOME desktop. make-aisleriot-freecell-board Generate the Freecell boards of GNOME's AisleRiot. make-pysol-freecell-board A Python script that generates the boards of the various games of PySol. make-microsoft-freecell-board A program that generates the boards of Microsoft Freecell and of the Freecell Pro implementation of Freecell. OPTIONS
board-number is the board number as a decimal number. game-string is a string describing the game. Valid strings and their respective games are: bakers_game - Baker's Game (*) bakers_dozen - Baker's Dozen (Broken) (*) beleaguered_castle - Beleaguered Castle (*) citadel - Citadel cruel - Cruel der_katz - Der Katzenschwantz die_schlange - Die Schlange eight_off - Eight Off (*) fan - Fan forecell - Forecell freecell - Freecell (the default) good_measure - Good Measure ko_bakers_game - Kings' Only Baker's Game relaxed_freecell - Relaxed Freecell relaxed_seahaven - Relaxed Seahaven Towers seahaven - Seahaven Towers (*) simple_simon - Simple Simon (*) streets_and_alleys - Streets and Alleys make-aisleriot-freecell-board supports only the games marked with an asterisk (*). SEE ALSO
fc-solve (6) /usr/share/doc/freecell-solver-bin/README.board_gen AUTHOR
Shlomi Fish, <http://www.shlomifish.org/> . board_gen 3.12.0 2012-06-22 HOOLA(6)
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