02-13-2015
LOOL scratch that, figured i did the left script (original) shown with wrong cutting...
/solved & good night
---------- Post updated at 00:19 ---------- Previous update was at 00:19 ----------
LOOL scratch that, figured i did the left script (original) shown with wrong cutting...
/solved & good night
![Smilie Smilie](https://www.unix.com/images/smilies/smile.gif)
10 More Discussions You Might Find Interesting
1. UNIX for Dummies Questions & Answers
Hi,
My file has 2 fields and millions of lines.
variableStep chrom=Uextra span=25
201 0.5952
226 0.330693
251 0.121004
276 0.0736858
301 0.0646982
326 0.0736858
401 0.2952
426 0.230693
451 0.221004
476 0.2736858
Each field either has a... (6 Replies)
Discussion started by: wyarosh
6 Replies
2. UNIX for Dummies Questions & Answers
Hi !
Just wondering, is it possible to color or highlight or underline a matching pattern with awk ?
Or write it in bold, italic.....? (3 Replies)
Discussion started by: lucasvs
3 Replies
3. Shell Programming and Scripting
I am trying to do some math, so that I can compare the average of six numbers to a variable.
Here is what it looks like (note that when I divide really big numbers, it isn't a real number):
$ tail -n 6 named.stats | awk -F\, '{print$1}'
1141804
1140566
1139429
1134210
1084682
895045... (3 Replies)
Discussion started by: brianjb
3 Replies
4. Shell Programming and Scripting
hi I want to write a script, while using the SED editor, to output the text, in this case a variable, to the result file but highlighted it in bold, is it possible to do that? can you tell me how?
eg. in text.txt
sed '$ a\
'$variable'
' <text.txt >text2.txt
so it will add the... (2 Replies)
Discussion started by: piynik
2 Replies
5. Shell Programming and Scripting
Hi I have this list
592;1;Z:\WB\DOCS;/FS3_100G/FILER112/BU/MPS/DOCS;;;;\\FILER112\BUMPS-DOCS\;580,116,544,878 Bytes;656,561 ;77,560
592;2;Z:\WB\FOCUS;/FS3_100G/FILER112/BU/MPS/FOCUS;;;;\\FILER112\BUMPS-FOCUS\;172,430 Bytes;6 ;0 ... (12 Replies)
Discussion started by: nakaedu
12 Replies
6. Shell Programming and Scripting
Based on input
ail,UTT,id1_0,COMBO,21,24,21,19,85
al,UTHAST,id1_0,COMBO,342,390,361,361,1454
and awk code as
awk -F, '{ K=0; for(i=NF; i>=(NF-4); i--) { K=K+$i; J=J+$i;} { print K } } END { for ( l in J ) printf("%s ",J); }'
I'm trying to add columns and lines in single line. line... (6 Replies)
Discussion started by: busyboy
6 Replies
7. Shell Programming and Scripting
Hi
main object is categorize the difference of data-values (TLUFT02B - TLUFT12B).
herefor i read out data-files which are named
acording to the timeformat yyyymmddhhmm.
WR030B 266.48 Grad 0
WR050B 271.46 Grad 0
WR120B 268.11 Grad 0
WV030B 2.51 m/s ... (6 Replies)
Discussion started by: IMPe
6 Replies
8. Shell Programming and Scripting
Hi expert,
I have log :
TOTAL-TIME : 2125264636
DATA-BYTES-DOWN : 3766111307032
DATA-BYTES-UP : 455032157567
DL = (3766111307032/2125264636)/1024 = 1.73
UL = (455032157567/2125264636)/1024 = 0.21
I want the result :
TOTAL = 1.94 ... (4 Replies)
Discussion started by: justbow
4 Replies
9. Shell Programming and Scripting
Hi expert,
i have log this:
Memory: 74410384
Memory: 75831176
Memory: 77961232
Memory: 77074656
Memory: 76086160
Memory: 77128592
Memory: 78045384
Memory: 76696040
Memory: 72401176
Memory: 72520016
Memory: 72137016
Memory: 73175832
Memory: 73034528
Memory: 71770736
Memory:... (4 Replies)
Discussion started by: justbow
4 Replies
10. What is on Your Mind?
FYI,
I'm slowly removing a lot of the bold font-styles from titles of discussions, forum titles, etc
I'm not removing bold for the entire site because we do need bold from time to time, especially in posts and sometimes in other places.
However, the original forum style had way too much... (3 Replies)
Discussion started by: Neo
3 Replies
LEARN ABOUT DEBIAN
normal3d
NORMAL3D(1) General Commands Manual NORMAL3D(1)
NAME
normal3d - apply transformation matrix in Raster3D input file
SYNOPSIS
normal3d [options] < infile.r3d > normalized.r3d
DESCRIPTION
normal3d reads a Raster3D input file from stdin, applies any coordinate manipulations specified in the header, and writes the modified file
to stdout.
The output file from normal3d describes exactly the same image as the original input file. Header records are left unchanged except for the
transfomation matrix (which becomes the identity matrix) and the format specifiers (which are set to *). The -h flag suppresses all header
records in the output file. All objects in the input file are also in the output file, but their coordinate descriptions have been normal-
ized (i.e. the original transformation matrix has been applied).
OPTIONS
-ang AA
Only relevant for generating stereo pairs. By default stereo separation is created using a shear operator. The -ang option instead intro-
duces an angular separation by rotating the left and right eye images by +/- AA degrees with respect to the original view angle.
-expand
In-line and normalize all instances of file indirection in the input stream. This results in a single input file containing no file indi-
rection. The default is to simply copy file indirection lines (those begining with @) to the new input file without opening them or nor-
malizing their contents.
-h
Suppress header records in output. This option is useful for producing files which describe only part of a scene, and which are to be
later combined with descriptor files
-size HHHxVVV
Force the image size to HHH pixels horizontal and VVV pixels vertical.
-stereo [scratch]
This option causes the program to produce two additional files, left.r3d and right.r3d, that contain header records suitable for rendering
the normalized object desctiption file as a side-by-side stereo pair. This option always suppresses header records in the primary output
file. If a scratch directory name is given, it is prepended to give output files {scratch}_left.r3d and {scratch}_right.r3d
SOURCE
web URL:
http://www.bmsc.washington.edu/raster3d/raster3d.html
contact:
Ethan A Merritt
University of Washington, Seattle WA 98195
merritt@u.washington.edu
SEE ALSO
render(l), raster3d(l), stereo3d(l)
AUTHORS
Ethan A Merritt.
Raster3D 12 Dec 2010 NORMAL3D(1)