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Top Forums UNIX for Dummies Questions & Answers Installing SPIDER single particle software-help with bashrc? Post 302898319 by bicarbajg on Tuesday 22nd of April 2014 11:59:29 AM
Old 04-22-2014
I downloaded it as a tar.gz file from the software's website (google spider single particle and you will find the website) and it was downloaded to my desktop. I unpacked it and then copied that folder into my home directory. All of the $ signs are there because the website's installation instructions said to copy that info into my bashrc file with the appropriate directories. I kind of remember from my use of Linux RedHat in the past that $ signs are used for notes, i.e. won't be read as commands??? I don't know...

As I listed above /Users/username/spider : this means it is in my home directory and the spider folder contains all the executable files. The original instructions showed the following:

" Using the 'bash' shell:
export SPIDER_DIR= "PARENT_DIR/spider"
export SPBIN_DIR= "$SPIDER_DIR/bin/"
export SPMAN_DIR= "$SPIDER_DIR/man/"
export SPPROC_DIR= "$SPIDER_DIR/proc/"
export PATH= "${SPIDER_DIR}/bin:${PATH}"

Note: Do not use a ~username construct in the SPIDER_DIR path or SPIDER will be unable to find the Results file naming script.

Finally rename the desired spider_linux executable in PARENT_DIR/spider/bin to: spider for easy access. "


I just tried to copy that information above into a text tile and replaced the PARENT/DIR with the pwd that contains the spider folder. Does that help?

---------- Post updated at 01:04 PM ---------- Previous update was at 11:02 AM ----------

Quote:
Originally Posted by blackrageous
.bashrc resides in your home directory and it's responsible for defining your environment. ${PATH} is your default path used whenever you try to execute something. Do this command
Code:
echo ${PATH}

to see what your default path is. Anything in a bracket preceded by a $ means a shell variable. You don't actually need the bracket, so ${PATH} is equivalent to $PATH. The standard is to use a bracket. What is a bit curious is the $ sign in some of the variables you are defining. Where did you actually install the spider program?
So I can remove the brackets, right?

---------- Post updated 04-22-14 at 11:59 AM ---------- Previous update was 04-21-14 at 01:04 PM ----------

Hello? Anyone? Smilie
 

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MEGAGLEST_G3DVIEWER(6)						       Games						    MEGAGLEST_G3DVIEWER(6)

NAME
megaglest_g3dviewer - G3D Model editor for the popular 3D realtime stragegy game DESCRIPTION
megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg Invalid argument: --version megaglest_g3dviewer v1.3.6, [Using wxWidgets 2.8.12] usage: megaglest_g3dviewer [G3D FILE] Displays glest 3D-models and unit/projectile/splash particle systems. rotate with left mouse button, zoom with right mouse button or mousewheel. Use ctrl to load more than one particle system. Press R to restart particles, this also reloads all files if they are changed. optionally you may use any of the following: Parameter: Description: ---------------------- ------------ --help displays this help text. --load-unit=x Auto load the unit / skill information specified in path/filename x Where x is a g3d filename to load separated with a comma and one or more skill names to try loading: example: megaglest_g3dviewer --load-unit=techs/megapack/factions/tech/units/battle_machine,attack_skill,stop_skill --load-model=x Auto load the model specified in path/filename x Where x is a g3d filename to load: example: megaglest_g3dviewer --load-model=techs/megapack/factions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-model-animation-value=x Animation value when loading a model Where x is a decimal value from -1.0 to 1.0: example: megaglest_g3dviewer --load-model-animation-value=0.5 --auto-screenshot=x Automatically takes a screenshot of the items you are loading. Where x is a comma-delimited list of one or more of the optional settings: transparent, enable_grid, enable_wireframe, enable_normals, disable_grid, disable_wireframe, disable_normals, saveas-<filename>, resize-wxh example: megaglest_g3dviewer --auto-screenshot=transparent,disable_grid,saveas-test.png,resize-800x600 --load-model=techs/megapack/fac- tions/tech/units/battle_machine/models/battle_machine_dying.g3d --load-particle=x Auto load the particle specified in path/filename x Where x is a Particle XML filename to load: example: megaglest_g3dviewer --load-particle=techs/megapack/factions/persian/units/genie/glow_particles.xml --load-projectile-particle=x Auto load the projectile particle specified in path/filename x Where x is a Projectile Particle Definition XML filename to load: example: megaglest_g3dviewer --load-projectile-particle=techs/megapack/factions/persian/units/genie/particle_proj.xml --load-splash-particle=x Auto load the splash particle specified in path/filename x Where x is a Splash Particle Definition XML filename to load: example: megaglest_g3dviewer --load-splash-particle=techs/megapack/factions/persian/units/genie/particle_splash.xml --load-particle-loop-value=x Particle loop value when loading one or more particles Where x is an integer value from 1 to particle count: example: megaglest_g3dviewer --load-particle-loop-value=25 --zoom-value=x Zoom value when loading a model Where x is a decimal value from 0.1 to 10.0: example: megaglest_g3dviewer --zoom-value=4.2 --rotate-x-value=x X Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-x-value=2.2 --rotate-y-value=x Y Coordinate Rotation value when loading a model Where x is a decimal value from -10.0 to 10.0: example: megaglest_g3dviewer --rotate-y-value=2.2 --screenshot-format=x Specify which image format to use for screenshots. Where x is one of the following supported formats png,jpg,tga,bmp *NOTE: png is the default (and supports transparency) example: megaglest_g3dviewer --screenshot-format=jpg megaglest_g3dviewer October 2012 MEGAGLEST_G3DVIEWER(6)
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