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Top Forums Shell Programming and Scripting Remove the last 15 characters of a filename with respect to leave file extension Post 302881314 by Don Cragun on Friday 27th of December 2013 10:52:00 PM
Old 12-27-2013
So, just to be clear, you want to rename all files with filenames that match the pattern:
Code:
*-[[]YT-f22][[]???????????].*

by:
  1. Saving the filename extension (matched by the .* at the end of the filename),
  2. deleting the filename extension from the end of the filename,
  3. deleting the last 22 (note 22; not 15) characters from the remainder of the filename,
  4. changing every sequence of one or more non-alphanumeric characters in the remainder of the filename to a single hyphen, and then
  5. add the filename extension back to the end of the filename.
This would rename your sample filename:
Code:
VFX_Official_Trailer_(HD)__Shhh__-_by_Freddy_Chavez_Olmos_&_Shervin_Shoghian-[YT-f22][Ht2aZLf8q_8].mp4

to the filename:
Code:
VFX-Official-Trailer-HD-Shhh-by-Freddy-Chavez-Olmos-Shervin-Shoghian.mp4

instead of the filename:
Code:
VFX-Official-Trailer-(HD)-Shhh -by-Freddy-Chavez-Olmos&Shervin-Shoghian.mp4

that you originally requested.

Is this correct?
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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