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Full Discussion: Rewrite wrong request
Top Forums Web Development Rewrite wrong request Post 302873799 by georgi58 on Thursday 14th of November 2013 03:24:15 AM
Old 11-14-2013
Quote:
Originally Posted by Scott
Something like:
Code:
RewriteRule (.*\.html).*\.html$ $1 [R=301,L]

http://htaccess.madewithlove.be

works great!
thank you very much.

---------- Post updated at 02:16 PM ---------- Previous update was at 02:13 PM ----------

Quote:
Originally Posted by Neo
You should find out why a bad URI is returning a 200 status code.

Perhaps you have some rewrite rules already that are effecting this?
you are right, but I could not find what causes this. Anyway, will leave it with the working solution from Scott.
thank you for your point.

---------- Post updated 11-14-13 at 10:24 AM ---------- Previous update was 11-13-13 at 02:16 PM ----------

Quote:
Originally Posted by Scott
Something like:
Code:
RewriteRule (.*\.html).*\.html$ $1 [R=301,L]

http://htaccess.madewithlove.be
Scott, please tell me how this line will look like no matter what characters are after the first ".html"

thank you one more time
 

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bup-margin(1)						      General Commands Manual						     bup-margin(1)

NAME
bup-margin - figure out your deduplication safety margin SYNOPSIS
bup margin [options...] DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids. For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by its first 46 bits. The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits, that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits with far fewer objects. If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if you're getting dangerously close to 160 bits. OPTIONS
--predict Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer from the guess. This is potentially useful for tuning an interpolation search algorithm. --ignore-midx don't use .midx files, use only .idx files. This is only really useful when used with --predict. EXAMPLE
$ bup margin Reading indexes: 100.00% (1612581/1612581), done. 40 40 matching prefix bits 1.94 bits per doubling 120 bits (61.86 doublings) remaining 4.19338e+18 times larger is possible Everyone on earth could have 625878182 data sets like yours, all in one repository, and we would expect 1 object collision. $ bup margin --predict PackIdxList: using 1 index. Reading indexes: 100.00% (1612581/1612581), done. 915 of 1612581 (0.057%) SEE ALSO
bup-midx(1), bup-save(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-margin(1)
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