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Operating Systems AIX Issue with RS/6000 H50 from IBM Post 302863393 by ADS2459 on Monday 14th of October 2013 05:32:38 AM
Old 10-14-2013
cheers. I will give that a shot. see what happens
 

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PARSEC47(6)															       PARSEC47(6)

NAME
parsec47 - retromodern hispeed shmup DESCRIPTION
Defeat retro enemies modernly. PARSEC47 is a retromodern hi-speed shoot 'em up where you get to defeat retro enemies modernly. The player must destroy enemies while avoiding their projectiles and collecting green clusters of boxes for points. OPTIONS
These options are available: -brightness n Set the brightness of the screen.(n = 0 - 100, default = 100) -luminous n Set the luminous intensity.(n = 0 - 100, default = 0) -lowres Use the low resolution mode. -nosound Stop the sound. -window Launch the game in a window. -fullscreen Launch the game in fullscreen. -reverse Reverse the shot key and the slow key. -slowship Use the slow speed ship in all game modes. -nowait Disable the intentional slowdown. USAGE
How to play: Movement Arrow/Num key / Joystick Shot [Z][L-Ctrl] / Trigger 1, 4, 5, 8 Slow / Roll, Lock [X][L-Alt][L-Shift] / Trigger 2, 3, 6, 7 Pause [P] Select the stage by a keyboard or a joystick. Press a shot key to start the game. All stages are endless and created randomly each time. The game continues until you lose all ships. Control your ship and destroy enemies. While holding a slow key, the ship becomes slow. You can also select the game mode from 2 types. Press a slow key in the title screen to change the game mode. Each mode has a different barrage pattern. Roll mode: Hold a slow key to charge the roll shot energy. The roll shot is fired when you release the key. Lock mode: While holding a slow key, you can shot the lock-on laser that aims an enemy in the front of your ship. The ship extends 200,000 and every 500,000 points. SEE ALSO
You can find more about the game on its homepage: http://www.asahi-net.or.jp/~cs8k-cyu/windows/p47_e.html AUTHOR
This game has been written by Kenta Cho <cs8k-cyu@asahi-net.or.jp> PARSEC47(6)
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