How to create a file in remote server from local server?
hi,
can anyone tell me how can i store the names of a file that are in remote server to a file and then get the file that contains the name in local server?
there is a remote server where 5 files are present , say
i want to write a script in my local server, which will connect to remote server and write all the filenames that are present in remote server (a.txt, b.txt, c.txt, d.txt, e.txt) in a temporary file say filenames.txt.
so filenames.txt will have the contents
after this i want to transfer this file (filenames.txt) to local server using any protocol?
please suggest ideas or scripts if it is possible.
Hi,
I am facing a weired problem in my FTP script. I want to transfer multiple files from remote server to local server everyday, using mget * in my script. I also, want to send an email for successful or failed FTP. My script works for file transfer, but it don't send any mail. There is... (2 Replies)
Perl Guru....
I need to compare two diff file (file1.abc will locate in current server and file2.abc will locate in remote server), basically the script will look for match in both file and only will send out email if there is no match and also give me list of unmatch and dups as well.
So... (0 Replies)
Hi,
Just wanted to know, how can I ftp/transfer/copy a (design.tar.gz) archive from a Unix Server (sdmc222.sdmc.cp-srv.com) which is at a remote location, to my Windows Desktop. Obviously, it is not possible at cmd prompt on my Windows using the following commands :-
ftp... (3 Replies)
Hi,
Im creating a script that is supposed to run commands on remote server using sftp.
My script is as below:
#!/bin/ksh
sftp remote_server
mypassword
cd /u08/mydir/allfiles
mget *
..
But this is what I got when I runned the script:
Connecting to remote server...... (3 Replies)
Hi,
I need to copy few files from remote server to local server.
I write a shell script to connect to the remote server using ftp and go to that path. Now i need to copy those files in the remote directory to my local server with the timestamp of all those files shouldnt be changed.
... (5 Replies)
Hi,
I am trying to automate the process of fetching files from remote server to local server through sftp. I have the username and password for the remote solaris server. But I need to give password manually everytime i run the script.
Can anyone help me in automating the script such that it... (3 Replies)
Hi guys,
So i am in server1 and i have to login to server 2, 3,4 and run some script there(logging script) and output its result. What i am doing is running the script in server2 and outputting it to a file in server 2 and then Scp'ing the file to server1. Similarly i am doing this for other... (5 Replies)
Hi,
I am working on an application which runs on an Informatica Red-Hat 5.10 Linux Server.
The application involves several Informatica ETL workflows which generate 100s of Text files with lot of data. Many of the files will each be up to 5 GB in size.
Currently the Informatica server itself... (7 Replies)
Discussion started by: waavman
7 Replies
LEARN ABOUT DEBIAN
bntext
bntext(5) File Formats Manual bntext(5)NAME
bnmotd.txt, bnnews.txt bnissue.txt - messages for the Unix Battle.net daemon
DESCRIPTION
The file bnmotd.txt contains text displayed by bnetd(1), when users first log into the server.
The file bnnews.txt contains text displayed when the user uses the /news chat command.
The files consist of raw text with printf-style formatting escapes. Each line of a file can contain a type formatter from the following
list:
%B Use the broadcast attribute (???).
%C Execute the line as if the user entered it as a command.
%E Use the error attribute (red).
%I Use the info attribute (yellow). This is the same was %W.
%M Normal chat message (white). This will appear as if the user said it.
%T Emote chat message (???). This will appear as if the user said it.
%W Use the warning attribute (yellow). This is the same was %I.
Within a line, any of the following format formatters may be used:
%% Expand to a literal percent sign (%).
%a Expand to the number of accounts on the server.
%c Expand to the number of channels on the server. This includes all permanent and current temporary channels.
%g Expand to the number of games on the server. This includes both public and private (passworded) games.
%h Expand to the hostname of the server (as returned by gethostname(2)).
%i Expand to this user's account ID number, formatted with a leading pound (#) sign and leading zeros.
%l Expand to this user's current chat name which is usually the same
%r Expand to the IP of the remote machine (the client).
%t Expand to four character client tag.
%u Expand to the number of users logged into the server.
%v Expand to the version number of the server.
SEE ALSO bnetd(1)AUTHOR
Ross Combs (ross@bnetd.org)
2 August, 2001 bntext(5)