Are you sure it's one to two files per second?
Seems like about 700 files per second. And this is running on kind of a dog of a linux computer, nothing special. Unless your find command is taking days, maybe your operations are going faster than you think.
At 500 files per second, you could mv a million files in 2000 seconds, about 30 minutes.
H hanson44, yup, around 2 files per sec.
I have a counter on /destination/dir that executes ls | wc -l every 2 sec just so I could check the progress.
I'm thinking that since /source/dir already contains 1.2 million files (and still receiving more from an auto-dump script), it contributes to the slow processing.
my task : tar up large bunch of files(about 10,000 files) in the current directories that created more than 30 days ago
but it come with following error
find ./ -ctime +30 | xargs tar rvf test1.tar
tar: test1.tar: A file or directory in the path name does not exist. (3 Replies)
Can anyone interpret and tell me the way the below command works?
find * -name "*${msgType}" -mtime +${archiveDays} -prune -type f -print 2>/dev/null | xargs rm -f 2> /dev/null
Please tell me the usage of prune and xargs in the above command?
Looking forward your reply.
Thanks in... (1 Reply)
I believe what is happening is rm is executing in the script on every directory and on failure of the first it stops although returns status 0.
find $HOME -name /directory/filename | xargs -l rm
This is the code I use but file remains. I am using sun solaris system which has way limited... (4 Replies)
Hi
I need to delete more than 3 million files from /var/spool/clientmqueue. When I give the following command to delete the files, I get the error
# pwd
/var/spool/clientmqueue
# rm -f *
/usr/bin/rm: arg list too long
Please tell me how can I delete the files (5 Replies)
I need to apply mp3gain (album mode) to all mp3 files in a given directory. Each album is in its own directory under /media/data/music/albums for example:
/media/data/music/albums/foo
/media/data/music/albums/bar
/media/data/music/albums/more
What needs to happen is:
cd... (4 Replies)
these are numeric ids..
222932017099186177
222932014385467392
222932017371820032
222932017409556480
I have text file having 300 millions of line as shown above. I want to find duplicates from this file. Please suggest the quicker way..
sort | uniq -d will... (3 Replies)
I have a script (ksh) which tries to run a function in parallel for performance gains. I am also trying to limit the number of parallel child processes to avoid overloading the system by using a variable to count triggered processes and waiting for completion e.g.
do_something ()
{
...
}
... (9 Replies)
Hi
I have task to zip files based on modified time but they are in millions and it is taking lot of time more than 12 hours and also eating up high cpu
is there any other / better way to handle it quickly with less cpu consumptionfind . ! -name \"*.gz\" -mtime +7 -type f | grep -v '/.*/' |... (2 Replies)
Discussion started by: reldb
2 Replies
LEARN ABOUT DEBIAN
bup-margin
bup-margin(1) General Commands Manual bup-margin(1)NAME
bup-margin - figure out your deduplication safety margin
SYNOPSIS
bup margin [options...]
DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two
entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids.
For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit
hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by
its first 46 bits.
The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits,
that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits
with far fewer objects.
If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if
you're getting dangerously close to 160 bits.
OPTIONS --predict
Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer
from the guess. This is potentially useful for tuning an interpolation search algorithm.
--ignore-midx
don't use .midx files, use only .idx files. This is only really useful when used with --predict.
EXAMPLE
$ bup margin
Reading indexes: 100.00% (1612581/1612581), done.
40
40 matching prefix bits
1.94 bits per doubling
120 bits (61.86 doublings) remaining
4.19338e+18 times larger is possible
Everyone on earth could have 625878182 data sets
like yours, all in one repository, and we would
expect 1 object collision.
$ bup margin --predict
PackIdxList: using 1 index.
Reading indexes: 100.00% (1612581/1612581), done.
915 of 1612581 (0.057%)
SEE ALSO bup-midx(1), bup-save(1)BUP
Part of the bup(1) suite.
AUTHORS
Avery Pennarun <apenwarr@gmail.com>.
Bup unknown-bup-margin(1)