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Full Discussion: UNIX script -- case
Top Forums Shell Programming and Scripting UNIX script -- case Post 302764891 by SSUUser on Friday 1st of February 2013 05:44:38 AM
Old 02-01-2013
Quote:
Originally Posted by zazzybob
UNIX (and its shells) provides appropriate tools for a myriad of tasks. In this instance, the if/else construct is appropriate.

Try a different example using case if you want to learn how it works - for example having a user answer yes/no to a question and then having case decide what to do based upon the user response.
ok..um thx .
i will ..um make more practices and learn more .
 

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learn(1)						      General Commands Manual							  learn(1)

NAME
learn - Provides computer-aided instruction for the C shell SYNOPSIS
learn [-directory] [subject] [lesson] The learn command provides computer-aided instruction courses and practice in the use of Tru64 UNIX. OPTIONS
Allows you to exercise a script in a nonstandard place. DESCRIPTION
To get started, enter learn; if this is the first time that you are invoking the learn command, you are guided through a series of ques- tions to determine what type of instruction you want to receive. If you have used learn before and left your last session without completing a subject, the program uses information in $HOME/.learnrc to start you up in the same place you left off. To bypass questions, enter a subject or lesson. In order to enter a lesson, you must know the lesson number that you received in a previ- ous learn command session. If you do not know the lesson number, enter the lesson number as a subject. The learn command searches for the first lesson containing the subject you specified. If the lesson is a - (dash), learn prompts for each lesson; this is useful for debug- ging. You can specify the following subjects: files editor vi morefiles macros eqn C SUBCOMMANDS
There are a few special commands. The bye command terminates a learn session, and the where command tells you of your progress (where m tells you more.) The again command redisplays the text of the lesson and again lesson lets you review lesson. The hint command prints the last part of the lesson script used to evaluate a response, while hint m prints the entire lesson script. This is useful for debugging lessons and might possibly give you an idea about what is expected. EXAMPLES
To take the online lesson about files, enter: learn files You are then prompted for further input. FILES
Playpen directories. Start-up information. SEE ALSO
Commands: csh(1), ex(1) learn(1)
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