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Full Discussion: Keyboard vs mouse
The Lounge What is on Your Mind? Keyboard vs mouse Post 302753945 by Don Cragun on Wednesday 9th of January 2013 04:47:02 PM
Old 01-09-2013
I'm perfectly happy using a well designed, intuitive GUI if it does what I need to get done. If I keep banging my head against something because the GUI doesn't work, doesn't work consistently, or won't let me do what I need to get done, I'll gladly use a keyboard instead.

It is also frequently difficult to use a GUI to script a frequently repeated task.
 

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Wx::Thread(3pm) 					User Contributed Perl Documentation					   Wx::Thread(3pm)

NAME
Thread - using wxPerl with threads SYNOPSIS
# the order of these use()s is important use threads; use threads::shared; use Wx; my $DONE_EVENT : shared = Wx::NewEventType; my $worker = threads->create( &work ); # create frames, etc my $frame = Wx::Frame->new( ... ); EVT_COMMAND( $frame, -1, $DONE_EVENT, &done ); $app->MainLoop; sub done { my( $frame, $event ) = @_; print $event->GetData; } sub work { # ... do stuff, create a shared $result value my $threvent = new Wx::PlThreadEvent( -1, $DONE_EVENT, $result ); Wx::PostEvent( $frame, $threvent ); } # event handler sub OnCreateThread { # @_ = () is necessary to avoid "Scalars leaked" my( $self, $event ) = @_; @_ = (); threads->create( ... ); } DESCRIPTION
Threaded GUI application are somewhat different from non-GUI threaded applications in that the main thread (which runs the GUI) must never block. Also, in wxWidgets, no thread other than the main thread can manipulate GUI objects. This leads to a hybrid model where worker threads must send events to the main thread in order to change the GUI state or signal their termination. Order of module loading It's necessary for "use Wx" to happen after <use threads::shared>. Sending events from worker threads "Wx::PlThreadEvent" can be used to communicate between worker and GUI threads. The event can carry a shared value between threads. my $DONE_EVENT : shared = Wx::NewEventType; sub work { # ... do some stuff my $progress = new Wx::PlThreadEvent( -1, $DONE_EVENT, $progress ); Wx::PostEvent( $frame, $progress ); # ... do stuff, create a shared $result value my $end = new Wx::PlThreadEvent( -1, $DONE_EVENT, $result ); Wx::PostEvent( $frame, $end ); } The target of the event can be any "Wx::EvtHandler" Receiving events from worker threads "Wx::PlThreadEvent" is a command event and can be handled as such. The "->GetData" method can be used to retrieve the shared data contained inside the event. my $DONE_EVENT : shared = Wx::NewEventType; EVT_COMMAND( $frame, -1, $DONE_EVENT, &done ); sub done { my( $frame, $event ) = @_; print $event->GetData; } Creating new threads Creating new threads from event handlers works without problems except from a little snag. In order not to trigger a bug in the Perl interpreter, all event handler that directly or indirectly cause a thread creation must clean @_ before starting the thread. For example: sub OnCreateThread { my( $self, $event ) = @_; @_ = (); threads->create( ... ); } failure to do that will cause "scalars leaked" warnings from the Perl interpreter. perl v5.14.2 2007-03-16 Wx::Thread(3pm)
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