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Top Forums Shell Programming and Scripting Question on returning back a level with menus Post 302688419 by olearydc on Sunday 19th of August 2012 08:23:53 AM
Old 08-19-2012
You are both stars

Between you, I believe its working great
"2nd menu goes back to first menu every time & I can cancel from first menu if needed

WIll modify my main script and double check all OK...

But great work by both of you...Much appricaited Smilie

Regards

---------- Post updated at 07:23 AM ---------- Previous update was at 05:10 AM ----------

Hi

Yes, works perfect

Corrected my main script which uses quite a lot of menu's. Having 2 of them loop the way you showed me, improves my script a lot

Cheers again Smilie
 

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MENU_ITEMS(3)						   BSD Library Functions Manual 					     MENU_ITEMS(3)

NAME
item_count, menu_items, set_menu_items -- attach items to menus or check correspondences LIBRARY
Curses Menu Library (libmenu, -lmenu) SYNOPSIS
#include <menu.h> int item_count(MENU *menu); ITEMS ** menu_items(MENU *menu); int set_menu_items(MENU *menu, ITEM **items); DESCRIPTION
The item_count() menu function returns the number of items currently attached to the menu passed. The menu_items() function returns a pointer to an array of item pointers that represent the menu items currently attached to the given menu. Apart from using new_menu() (see menu_new(3)) menu items may be attached to a menu by calling set_menu_items() any items currently attached to the menu will be detached and the NULL terminated array of new items will be attached to the menu. RETURN VALUES
Any function returning a string pointer will return NULL if an error occurs. Functions returning an integer will return one of the follow- ing: E_OK The function was successful. E_POSTED The menu is already posted. E_CONNECTED An item was already connected to a menu. SEE ALSO
curses(3), menus(3) NOTES
The header <menu.h> automatically includes both <curses.h> and <eti.h>. BSD
September 10, 1999 BSD
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