I would like to have a script that would change my current working directory. However, any time I execute a 'cd' command in a script, it holds only for the life of that script -- the working directory on exit is the same as when the script was initiated. Is it possible to have the script return... (3 Replies)
:confused:
Hi All,
This script is not working. I want to change the directory as per users selection in current shell. Looks like it is spawning sub-shell internally.
I have used
. changedir.sh
source changedir.sh
./changedire.sh
But did not work. Currently shell directory remain the... (4 Replies)
Hi,
I'm struggling to write a script to do the following,
-will go through each line in the file
-in a specific character positions, changes
the value to a new value
-These character positions are fixed througout the file
-----------------------
e.g.: file1.sh will have the following 3... (4 Replies)
Hi,
I am trying to change the directory in my script, & want to check if the directory is present or not .
Ex:
cd /home/xyz/temp/logs
if the logs directory is not present i want to show the error in script instead of shell script error.
Can anybody please help me on the same
Thx in... (2 Replies)
HI,
I need to change the working directory by using the shell script
/Export/home/user_name
I have to go one step back like
/Export/home
Please help on this.:confused: (3 Replies)
Hi All,
I am using the awk command to replace ',' by '\t' (tabs) in a csv file. I would like to apply this to all .csv files in a directory and create .txt files with the tabs.
How would I do this in a script?
I have the following script called "csvtabs":
awk 'BEGIN {
FS... (4 Replies)
Hello,
I must change files and dirs name which contains che "?" char, I try this:
rename 's/?/-/' *.*
nothing, what's the problem?
thanks (14 Replies)
Discussion started by: ionral
14 Replies
LEARN ABOUT OSX
osacompile
OSACOMPILE(1) BSD General Commands Manual OSACOMPILE(1)NAME
osacompile -- compile AppleScripts and other OSA language scripts
SYNOPSIS
osacompile [-l language] [-e command] [-o name] [-d] [-r type:id] [-t type] [-c creator] [-x] [-s] [-u] [-a arch] [file ...]
DESCRIPTION
osacompile compiles the given files, or standard input if none are listed, into a single output script. Files may be plain text or other
compiled scripts. The options are as follows:
-l language
Override the language for any plain text files. Normally, plain text files are compiled as AppleScript.
-e command
Enter one line of a script. Script commands given via -e are prepended to the normal source, if any. Multiple -e options may be given
to build up a multi-line script. Because most scripts use characters that are special to many shell programs (e.g., AppleScript uses
single and double quote marks, ``('', ``)'', and ``*''), the command will have to be correctly quoted and escaped to get it past the
shell intact.
-o name
Place the output in the file name. If -o is not specified, the resulting script is placed in the file ``a.scpt''. The value of -o
partly determines the output file format; see below.
-x Save the resulting script as execute-only.
The following options are only relevant when creating a new bundled applet or droplet:
-s Stay-open applet.
-u Use startup screen.
-a arch
Create the applet or droplet for the specified target architecture arch. The allowable values are ``ppc'', ``i386'', and ``x86_64''.
The default is to create a universal binary.
The following options control the packaging of the output file. You should only need them for compatibility with classic Mac OS or for cus-
tom file formats.
-d Place the resulting script in the data fork of the output file. This is the default.
-r type:id
Place the resulting script in the resource fork of the output file, in the specified resource.
-t type
Set the output file type to type, where type is a four-character code. If this option is not specified, the creator code will not be
set.
-c creator
Set the output file creator to creator, where creator is a four-character code. If this option is not specified, the creator code will
not be set.
If no options are specified, osacompile produces a Mac OS X format script file: data fork only, with no type or creator code.
If the -o option is specified and the file does not already exist, osacompile uses the filename extension to determine what type of file to
create. If the filename ends with ``.app'', it creates a bundled applet or droplet. If the filename ends with ``.scptd'', it creates a bun-
dled compiled script. Otherwise, it creates a flat file with the script data placed according to the values of the -d and -r options.
EXAMPLES
To produce a script compatible with classic Mac OS:
osacompile -r scpt:128 -t osas -c ToyS example.applescript
SEE ALSO osascript(1), osalang(1)Mac OS X November 12, 2008 Mac OS X