I am a newbie to awk and c programming, however am not a unix newbie. However, I do need help with a kshell script I am writing. It is almost complete, the last step is killing me. Any help would be greatly appreciated. What I am trying to do is cat a text file that has usernames. Then, using... (2 Replies)
Hi All ,
I am having confusion in a shell script. Please guide me.
I need to get multiple files (number of files vary time to time, file names are separated by '|') using FTP get from the remote server.
Actually, i call the FTP function in a loop. At the last step, i need to move all the get... (3 Replies)
Hello,
I have this:
#!/usr/bin/ksh
V1=ABC
str="hello 123;${V1}"
eval "echo $str"
i get
hello 123
/script.sh ABC not found
However eval works if $str variable doesn't contain a semicolumn (eg if str="hello 123~${v1}"
running the eval statement above would produce (2 Replies)
Hi,
I'm trying to use a config file to define frequencies for checking log files. If the config file contains a frequency it will be used else a default value. The format of the config file (and hence the environment variable) is
FREQ_log_logname=value
A test shell script as below:... (2 Replies)
I'm using korn shell and I am wondering if it's possible to use a parameter passed into a function to build a variable name in a configuration file. I have the function in one source file, I'd like to have a global configuration file instead of hardcoding logins to each script.
So I have a... (7 Replies)
Hi All,
I have a file which has hundred of records with fixed number of fields. In each record there is set of 8 characters which represent the duration of that activity. I want to sum up the duration present in all the records for a report. The problem is the duration changes per record so I... (5 Replies)
i=0
while
do
sizesfor0=`cat 16 | grep 'pickSize' -A 1 | grep '_sz' | cut -d'_' -f1`
sizesfor0=${sizesfor0//id=\"lll/:}
IFS=: array0=( $sizesfor0 )
echo ${array0}
i=$(( $i + 1 ))
done
So, right now I have two variables in the while statement above
sizesfor0 and array0
The... (1 Reply)
hi,
when we assign a variable inside a for loop or while loop in a shell script, does it loses its value after comming out of the loop. i am facing this issue.
can anyone help me?? (8 Replies)
Hi guys
I'm a beginner in fortran. So excuse me for my naivety, let me briefly describe what I was trying to do. I have let's say 2 files named reac-1 and reac-2. After opening these files I've to do some calculations, close these files and open the same files again in a loop. So my faulty code... (6 Replies)
I want to create a shell script to add a user and modify its comment field mentioned in a file.
1.
File value:-
username comment field value
xyz123 xyztesting
abc123 abctesting
def123 deftesting
2. i am using below loop to create user... (2 Replies)
Discussion started by: Anil
2 Replies
LEARN ABOUT BSD
snscore
SNAKE(6) Games Manual SNAKE(6)NAME
snake, snscore - display chase game
SYNOPSIS
/usr/games/snake [ -wn ] [ -ln ]
/usr/games/snscore
DESCRIPTION
Snake is a display-based game which must be played on a CRT terminal from among those supported by vi(1). The object of the game is to
make as much money as possible without getting eaten by the snake. The -l and -w options allow you to specify the length and width of the
field. By default the entire screen (except for the last column) is used.
You are represented on the screen by an I. The snake is 6 squares long and is represented by S's. The money is $, and an exit is #. Your
score is posted in the upper left hand corner.
You can move around using the same conventions as vi(1), the h, j, k, and l keys work, as do the arrow keys. Other possibilities include:
sefc These keys are like hjkl but form a directed pad around the d key.
HJKL These keys move you all the way in the indicated direction to the same row or column as the money. This does not let you jump away
from the snake, but rather saves you from having to type a key repeatedly. The snake still gets all his turns.
SEFC Likewise for the upper case versions on the left.
ATPB These keys move you to the four edges of the screen. Their position on the keyboard is the mnemonic, e.g. P is at the far right of
the keyboard.
x This lets you quit the game at any time.
p Points in a direction you might want to go.
w Space warp to get out of tight squeezes, at a price.
! Shell escape
^Z Suspend the snake game, on systems which support it. Otherwise an interactive shell is started up.
To earn money, move to the same square the money is on. A new $ will appear when you earn the current one. As you get richer, the snake
gets hungrier. To leave the game, move to the exit (#).
A record is kept of the personal best score of each player. Scores are only counted if you leave at the exit, getting eaten by the snake
is worth nothing.
As in pinball, matching the last digit of your score to the number which appears after the game is worth a bonus.
To see who wastes time playing snake, run /usr/games/snscore .
FILES
/usr/games/lib/snakerawscores database of personal bests
/usr/games/lib/snake.log log of games played
/usr/games/busy program to determine if system too busy
BUGS
When playing on a small screen, it's hard to tell when you hit the edge of the screen.
The scoring function takes into account the size of the screen. A perfect function to do this equitably has not been devised.
4th Berkeley Distribution May 20, 1985 SNAKE(6)