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Operating Systems AIX Power6 vs. Power7 hardware performance Post 302642607 by bakunin on Thursday 17th of May 2012 05:44:35 PM
Old 05-17-2012
Quote:
Originally Posted by mrmurdock
Would that type of clock speed really contribute to that type of performance Gain?
Clock speed for a processor is like the number of revolutions in a motor. If you compare a Ferrari to, say, the ship diesel of the largest container ship in the world, which one do you think will revolve faster? And which one will have more power?

The only time when clock speed will enter the picture is if you compare two absolutely identical processors. In this case (but only in this case) the processing power of the processors (not the system!) will almost linearly reflect the proportion of their clock speeds.

Further, "performance" is a synonym for "fitness for a defined purpose", not "being fast". If you compare a Ferrari, an SUV and a 40-tons-truck, which one is "performing best"? That depends on the purpose, the roads to be used, etc. If the road is only a gully in the forest the speed of the truck and the Ferrari is probably reduced to zero, while the SUV still can go at 20mph. If you have to transport 100 tons of cargo the truck will be probably the fastest, because it has to go only 3 times while the SUV has to go 200 times and the Ferrari probably 2000 times. If the road is an 8-lane-highway and there is no cargo to transport then probably the Ferrari is the fastest, etc.

As you see, as long as you don't define your purpose you can't compare any system. You could - instead of clock speed - as well compare weight, number of screws used to mount it in the rack or similar numbers. They are all equally meaningless.

At last, even if you have a defined purpose to base your comparison on, computer systems are highly complex, interdependent systems. To expect the change of one aspect of this system (the clock speed) to have a linear effect is naive at best. Suppose you are the new trainer of a World-Class soccer team. On your first day you see that the team trains every day for 3 hours and last year they have scored 40 goals over the season. If you double their training time to 6 hours a day, would you expect them to score 80 goals in the next season? Probably not.


I hope this helps.

bakunin

Last edited by bakunin; 05-17-2012 at 06:56 PM..
 

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CLOCK(3)						     Linux Programmer's Manual							  CLOCK(3)

NAME
clock - Determine processor time SYNOPSIS
#include <time.h> clock_t clock(void); DESCRIPTION
The clock() function returns an approximation of processor time used by the program. RETURN VALUE
The value returned is the CPU time used so far as a clock_t; to get the number of seconds used, divide by CLOCKS_PER_SEC. If the processor time used is not available or its value cannot be represented, the function returns the value (clock_t)-1. CONFORMING TO
ANSI C. POSIX requires that CLOCKS_PER_SEC equals 1000000 independent of the actual resolution. NOTES
The C standard allows for arbitrary values at the start of the program; subtract the value returned from a call to clock() at the start of the program to get maximum portability. Note that the time can wrap around. On a 32bit system where CLOCKS_PER_SEC equals 1000000 this function will return the same value approx- imately every 72 minutes. On several other implementations, the value returned by clock() also includes the times of any children whose status has been collected via wait() (or another wait-type call). Linux does not include the times of waited-for children in the value returned by clock(). The times() function, which explicitly returns (separate) information about the caller and its children, may be preferable. SEE ALSO
getrusage(2), times(2) GNU
2002-06-14 CLOCK(3)
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