05-10-2012
Listen up oreka18. I did copy and paste to your given example and still have it on my disk. You changed your example afterwards to accuse me to have done an error?
And the best thing is, there is no problem with this for the code I have given. It has no problem if there is a leading blank or not. You don't even understand the code the slightest way and don't even try.
Anyway - maybe try to be more sneaky next time - you get a ban for this. Try some other forum to get your work done for you. We have a good duplicity detection system so if you try to register again, you just get another ban.
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LEARN ABOUT OPENDARWIN
allegro_exit
allegro_exit(3alleg4) Allegro manual allegro_exit(3alleg4)
NAME
allegro_exit - Closes down the Allegro system.
SYNOPSIS
#include <allegro.h>
void allegro_exit();
DESCRIPTION
Closes down the Allegro system. This includes returning the system to text mode and removing whatever mouse, keyboard, and timer routines
have been installed. You don't normally need to bother making an explicit call to this function, because allegro_init() installs it as an
atexit() routine so it will be called automatically when your program exits.
Note that after you call this function, other functions like destroy_bitmap() will most likely crash. This is a problem for C++ global
destructors, which usually get called after atexit(), so don't put Allegro calls in them. You can write the destructor code in another
method which you can manually call before your program exits, avoiding this problem.
SEE ALSO
install_allegro(3alleg4), allegro_init(3alleg4), destroy_bitmap(3alleg4), ex3d(3alleg4), exscn3d(3alleg4), exswitch(3alleg4),
exxfade(3alleg4), exzbuf(3alleg4)
Allegro version 4.4.2 allegro_exit(3alleg4)