05-01-2011
Well, why using options? Can you please do a plain ioscan?
#ioscan
#insf -eC disk
Check if the luns are showing up. If yes, put them in LVM and start playing. If no, it means that there is some issue and the HPUX is not seeing it. Perhaps, you need to check your HBA (#fcmsutil), Zoning on Switch, and a EVA.
Just you are saying 11.31, can you also do a # ioscan -m dsf ?
That should show you the mapping as to which goes where!
-DB
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LEARN ABOUT DEBIAN
merge_fonts
merge_fonts(3alleg4) Allegro manual merge_fonts(3alleg4)
NAME
merge_fonts - Merges two fonts into one font. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
FONT *merge_fonts(FONT *f1, FONT *f2)
DESCRIPTION
This function merges the character ranges from two fonts and returns a new font containing all characters in the old fonts. In general, you
cannot merge fonts of different types (eg, TrueType fonts and bitmapped fonts), but as a special case, this function can promote a mono-
chrome bitmapped font to a color font and merge those. Example:
FONT *myfont;
FONT *myfancy_font;
FONT *lower_range;
FONT *upper_range;
FONT *capitals;
FONT *combined_font;
FONT *tempfont;
...
/* Create a font that contains the capitals from */
/* the fancy font but other characters from myfont */
lower_range = extract_font_range(myfont, -1, 'A'-1);
upper_range = extract_font_range(myfont, 'Z'+1, -1);
capitals = extract_font_range(myfancy_font, 'A', 'Z');
tempfont = merge_fonts(lower_range, capitals);
combined_font = merge_fonts(tempfont, upper_range);
/* Clean up temporary fonts */
destroy_font(lower_range);
destroy_font(upper_range);
destroy_font(capitals);
destroy_font(tempfont);
RETURN VALUE
Returns a pointer to the new font or NULL on error. Remember that you are responsible for destroying the font when you are finished with it
to avoid memory leaks.
SEE ALSO
extract_font_range(3alleg4), is_trans_font(3alleg4), is_color_font(3alleg4), is_mono_font(3alleg4), exfont(3alleg4)
Allegro version 4.4.2 merge_fonts(3alleg4)