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Full Discussion: 3D effects on RHEL6 OC
Operating Systems Linux Red Hat 3D effects on RHEL6 OC Post 302516608 by mark54g on Sunday 24th of April 2011 11:47:32 AM
Old 04-24-2011
On RH 6 there's a bit of an issue installing the proprietary driver.

You must add the following to your /boot/grub/menu.lst file:
on a line that starts with: kernel /vmlinuz-2.6....
Code:
rdblacklist=nouveau

Then in the /etc/modprobe.d/modprobe.conf file, add this line:

Code:
blacklist nouveau

You will then need to reboot.

After reboot you should go here:

http://www.nvidia.com/object/unix.html

Download the appropriate driver for your adapter and architecture. Follow the instructions for installation. An additional reboot may be required.

Last edited by mark54g; 04-24-2011 at 12:49 PM.. Reason: clarity of where to add rdblacklist
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create_light_table(3alleg4)					  Allegro manual				       create_light_table(3alleg4)

NAME
create_light_table - Fills a color mapping table for lighting effects. Allegro game programming library. SYNOPSIS
#include <allegro.h> void create_light_table(COLOR_MAP *table, const PALETTE pal, int r, g, b, void (*callback)(int pos)); DESCRIPTION
Fills the specified color mapping table with lookup data for doing lighting effects with the specified palette. When combining the colors c1 and c2 with this table, c1 is treated as a light level from 0-255. At light level 255 the table will output color c2 unchanged, at light level 0 it will output the r, g, b value you specify to this function, and at intermediate light levels it will output a color somewhere between the two extremes. The r, g, and b values are in the range 0-63. This function will take advantage of the global rgb_ap variable to speed up color conversions. If the callback function is not NULL, it will be called 256 times during the calculation, allowing you to display a progress indicator. Example: COLOR_MAP light_table; ... /* Build a color lookup table for lighting effects. */ create_light_table(&light_table, pal, 0, 0, 0, NULL); SEE ALSO
color_map(3alleg4), create_trans_table(3alleg4), create_color_table(3alleg4), create_blender_table(3alleg4), draw_trans_sprite(3alleg4), draw_lit_sprite(3alleg4), draw_gouraud_sprite(3alleg4), rgb_map(3alleg4), ex3d(3alleg4), exshade(3alleg4), extrans(3alleg4) Allegro version 4.4.2 create_light_table(3alleg4)
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