i have a linked list set up like
typedef struct client_list {
char *client_name;
int client_socket_fd;
struct client_list *next;
} client;
client *client_list=NULL;
before adding to the list i check if it already exists, only if it does not then i add
if (client_list==NULL... (1 Reply)
can someone provide an example of a struct linked list, where it has strings as its values, and then how do I check if a specific string (say called buffer) exists in the list of structs?
i dont understand how to make a copy of it to check with
this is what i have
... (0 Replies)
Hi, I am programming in kernel, and I want to use a double linked list that holds infos that every process could access and modify THIS list. So, I suppose it is a 'global' variable since every process(thread) can reach it, I am wondering where to put it? by changing some of the kernel files? (1 Reply)
Program to reverse a linked list by traversing only once. (1 Reply)
Discussion started by: VSSajjan
1 Replies
LEARN ABOUT DEBIAN
bup-margin
bup-margin(1) General Commands Manual bup-margin(1)NAME
bup-margin - figure out your deduplication safety margin
SYNOPSIS
bup margin [options...]
DESCRIPTION
bup margin iterates through all objects in your bup repository, calculating the largest number of prefix bits shared between any two
entries. This number, n, identifies the longest subset of SHA-1 you could use and still encounter a collision between your object ids.
For example, one system that was tested had a collection of 11 million objects (70 GB), and bup margin returned 45. That means a 46-bit
hash would be sufficient to avoid all collisions among that set of objects; each object in that repository could be uniquely identified by
its first 46 bits.
The number of bits needed seems to increase by about 1 or 2 for every doubling of the number of objects. Since SHA-1 hashes have 160 bits,
that leaves 115 bits of margin. Of course, because SHA-1 hashes are essentially random, it's theoretically possible to use many more bits
with far fewer objects.
If you're paranoid about the possibility of SHA-1 collisions, you can monitor your repository by running bup margin occasionally to see if
you're getting dangerously close to 160 bits.
OPTIONS --predict
Guess the offset into each index file where a particular object will appear, and report the maximum deviation of the correct answer
from the guess. This is potentially useful for tuning an interpolation search algorithm.
--ignore-midx
don't use .midx files, use only .idx files. This is only really useful when used with --predict.
EXAMPLE
$ bup margin
Reading indexes: 100.00% (1612581/1612581), done.
40
40 matching prefix bits
1.94 bits per doubling
120 bits (61.86 doublings) remaining
4.19338e+18 times larger is possible
Everyone on earth could have 625878182 data sets
like yours, all in one repository, and we would
expect 1 object collision.
$ bup margin --predict
PackIdxList: using 1 index.
Reading indexes: 100.00% (1612581/1612581), done.
915 of 1612581 (0.057%)
SEE ALSO bup-midx(1), bup-save(1)BUP
Part of the bup(1) suite.
AUTHORS
Avery Pennarun <apenwarr@gmail.com>.
Bup unknown-bup-margin(1)