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Full Discussion: automate the script
Special Forums Windows & DOS: Issues & Discussions automate the script Post 302500632 by ctsgnb on Tuesday 1st of March 2011 06:15:15 AM
Old 03-01-2011
Use plink

Code:
C:>plink
PuTTY Link: command-line connection utility
Development snapshot 2007-12-04:r7796
Usage: plink [options] [user@]host [command]
       ("host" can also be a PuTTY saved session name)
Options:
  -V        print version information and exit
  -pgpfp    print PGP key fingerprints and exit
  -v        show verbose messages
  -load sessname  Load settings from saved session
  -ssh -telnet -rlogin -raw
            force use of a particular protocol
  -P port   connect to specified port
  -l user   connect with specified username
  -batch    disable all interactive prompts
The following options only apply to SSH connections:
  -pw passw login with specified password
  -D [listen-IP:]listen-port
            Dynamic SOCKS-based port forwarding
  -L [listen-IP:]listen-port:host:port
            Forward local port to remote address
  -R [listen-IP:]listen-port:host:port
            Forward remote port to local address
  -X -x     enable / disable X11 forwarding
  -A -a     enable / disable agent forwarding
  -t -T     enable / disable pty allocation
  -1 -2     force use of particular protocol version
  -4 -6     force use of IPv4 or IPv6
  -C        enable compression
  -i key    private key file for authentication
  -noagent  disable use of Pageant
  -agent    enable use of Pageant
  -m file   read remote command(s) from file
  -s        remote command is an SSH subsystem (SSH-2 only)
  -N        don't start a shell/command (SSH-2 only)
  -nc host:port
            open tunnel in place of session (SSH-2 only)

 

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roar_socket_listen(3)					System Manager's Manual: RoarAudio				     roar_socket_listen(3)

NAME
roar_socket_listen - Opens a new listen socket SYNOPSIS
#include <roaraudio.h> int roar_socket_listen(int type, char * host, int port); DESCRIPTION
Opens a new listening socket for network clients to connect to. You may accept new connections via accept(2). PARAMETERS
type The type of the Socket. See the list below. host The host or path name to listen on. This depends on the type argument. For TCP/IP to listen on any interface use a value of "0.0.0.0". port The port number to listen on. This may be ignored by types not supporting port numbers. SOCKET TYPES
ROAR_SOCKET_TYPE_UNKNOWN The type will be auto detected. Don't use this if you know the type. Only use this to support user given addresses and enable auto detection. ROAR_SOCKET_TYPE_TCP Use a TCP/IP connection. This is standard mode for networking. host is the hostname or IP to listen on and port is the port number to use. ROAR_SOCKET_TYPE_INET Same as above but deprecated. Use ROAR_SOCKET_TYPE_TCP. ROAR_SOCKET_TYPE_UNIX UNIX Domain Socket. This should be default for local connections. host is the filename of the socket. ROAR_SOCKET_TYPE_DECNET DECnet socket. ROAR_SOCKET_TYPE_FORK This is to fork a roard to communicate with. Can't be use to listen on, just to connect to. host and port is ignored at the moment. ROAR_SOCKET_TYPE_FILE This is used to open a plain file. Can't be use to listen on, just to connect to. host is the filename to connect to. RETURN VALUE
On success these calls return filehandle. On error, -1 is returned. BUGS
Listening on UDP sockets is not supported at the moment. EXAMPLES
FIXME SEE ALSO
accept(2), libroar(7), RoarAudio(7). RoarAudio May 2011 roar_socket_listen(3)
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