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Top Forums Shell Programming and Scripting Saving file content in arrays using AWK Post 302495104 by Franklin52 on Wednesday 9th of February 2011 10:03:45 AM
Old 02-09-2011
Sorry, I forgot a next statement on the first line. The code should be:
Code:
awk -F, 'NR==FNR {arr1[++c]=$1; arr2[c]=$2; next}	# Fill arrays
{
  for(i=1;i<=c;i++) {		# Loop through arrays
    if($0 >= arr1[i] && $0 <= arr2[i]) {
      print
      break
    }
  }
}' inp.txt dumpfile > out.txt

This is what I get:
Code:
$ cat inp.txt
923053400100,923053449989
923072600118,923072622197
923076470027,923076493135
$
$ cat dumpfile
1231231331
12123133
923053400100
923053400102
923053400103
923053400104
923053400105
923053400106
923053400107
923053400108
923053400110
923053400112
923053400114
923053400115
923053400116
923053400117
12131313
211231231
99999999999
$
$ awk -F, 'NR==FNR {arr1[++c]=$1; arr2[c]=$2; next}	# Fill arrays
{
  for(i=1;i<=c;i++) {		# Loop through arrays
    if($0 >= arr1[i] && $0 <= arr2[i]) {
      print
      break
    }
  }
}' inp.txt dumpfile
923053400100
923053400102
923053400103
923053400104
923053400105
923053400106
923053400107
923053400108
923053400110
923053400112
923053400114
923053400115
923053400116
923053400117
$

This User Gave Thanks to Franklin52 For This Post:
 

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SoPrimitiveVertexCache(3)					       Coin						 SoPrimitiveVertexCache(3)

NAME
SoPrimitiveVertexCache - SYNOPSIS
Inherits SoCache. Public Types enum Arrays { NORMAL = 0x01, TEXCOORD = 0x02, COLOR = 0x04, ALL = (NORMAL|TEXCOORD|COLOR) } Public Member Functions SoPrimitiveVertexCache (SoState *state) virtual ~SoPrimitiveVertexCache () void renderTriangles (SoState *state, const int arrays=ALL) const void renderLines (SoState *state, const int arrays=ALL) const void renderPoints (SoState *state, const int array=ALL) const void addTriangle (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const int *pointdetailidx=NULL) void addLine (const SoPrimitiveVertex *v0, const SoPrimitiveVertex *v1) void addPoint (const SoPrimitiveVertex *v) int getNumVertices (void) const const SbVec3f * getVertexArray (void) const const SbVec3f * getNormalArray (void) const const SbVec4f * getTexCoordArray (void) const const SbVec2f * getBumpCoordArray (void) const const uint8_t * getColorArray (void) const int getNumTriangleIndices (void) const const GLint * getTriangleIndices (void) const int32_t getTriangleIndex (const int idx) const SbBool colorPerVertex (void) const const SbVec4f * getMultiTextureCoordinateArray (const int unit) const int getNumLineIndices (void) const const GLint * getLineIndices (void) const int getNumPointIndices (void) const const GLint * getPointIndices (void) const void fit (void) void depthSortTriangles (SoState *state) Additional Inherited Members Detailed Description The SoPrimitiveVertexClass is used to cache generated triangles. Constructor &; Destructor Documentation SoPrimitiveVertexCache::SoPrimitiveVertexCache (SoState *state) Constructor. SoPrimitiveVertexCache::~SoPrimitiveVertexCache () [virtual] Destructor. Author Generated automatically by Doxygen for Coin from the source code. Version 3.1.3 Wed May 23 2012 SoPrimitiveVertexCache(3)
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