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Full Discussion: Hashtable + shared memory
Top Forums Programming Hashtable + shared memory Post 302487770 by Corona688 on Thursday 13th of January 2011 01:18:18 PM
Old 01-13-2011
Code:
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
typedef size_t hash_size;
 struct hashnode_s {
        char *key;
        void *data;
        struct hashnode_s *next;
};
typedef struct hashtbl {
        hash_size size;
        struct hashnode_s **nodes;
        hash_size (*hashfunc)(const char *);
} HASHTBL;
static char *mystrdup(const char *s)
{
    char *b;
    if(!(b=malloc(strlen(s)+1))) return NULL;
    strcpy(b, s);
    return b;
}
static hash_size def_hashfunc(const char *key)
{
    hash_size hash=0;
    while(*key) hash+=(unsigned char)*key++;
    return hash;
}
HASHTBL *hashtbl_create(hash_size size, hash_size(*hashfunc)(const char *))
{
    HASHTBL *hashtbl;
    if(!(hashtbl=malloc(sizeof(HASHTBL)))) return NULL;      if(!(hashtbl->nodes=calloc(size, sizeof(struct hashnode_s*)))) {
        free(hashtbl);
        return NULL;
    }
    hashtbl->size=size;
    if(hashfunc) hashtbl->hashfunc=hashfunc;
    else hashtbl->hashfunc=def_hashfunc;
    return hashtbl;
}

int hashtbl_insert(HASHTBL *hashtbl, const char *key, void *data)
{
    struct hashnode_s *node;
    hash_size hash=hashtbl->hashfunc(key)%hashtbl->size;    
    node=hashtbl->nodes[hash];
    while(node) {
        if(!strcmp(node->key, key)) {
            node->data=data;
            return 0;
        }
        node=node->next;
                  }
    if(!(node=malloc(sizeof(struct hashnode_s)))) return -1;
    if(!(node->key=mystrdup(key))) {
        free(node);
        return -1;
    }
    node->data=data;      /*this data should point to the another hash table*/
    node->next=hashtbl->nodes[hash];
    hashtbl->nodes[hash]=node; 
    return 0;
}
void *hashtbl_get(HASHTBL *hashtbl, const char *key)
{
    struct hashnode_s *node;
    hash_size hash=hashtbl->hashfunc(key)%hashtbl->size;
    node=hashtbl->nodes[hash];
    while(node) {
        if(!strcmp(node->key, key)) return node->data;
        node=node->next;
    }
       return NULL;
}

int main()
{

HASHTBL *hashtbl;
    if(!(hashtbl=hashtbl_create(16, NULL))) {
                fprintf(stderr, "ERROR: hashtbl_create() failed\n");
                exit(EXIT_FAILURE);
        }
 hashtbl_insert(hashtbl, "Sports", "cricket");
 printf("After insert:%s\n",hashtbl_get(hashtbl, "Sports"));
return 0;
}

I've put it in code tags for you to make it legible.

You don't need to modify your hash table at all to make it store hash tables. It's already capable of storing any kind of pointer.

Code:
int main()
{
    HASHTBL *outer=hashtbl_create(16, NULL);
    HASHTBL *inner=hashtbl_create(16, NULL);
    hashtbl_insert(inner, "sports", "cricket");
    hashtbl_insert(outer, "sports_table", inner);

    {
      HASHTBL *inner=hashtbl_get(outer, "sports_table");
      const char *str=hashtbl_get(inner, "sports");

      printf("got %s\n", str);
    }
}

This User Gave Thanks to Corona688 For This Post:
 

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