01-04-2011
It's also best to minimize branching to take best advantage of the GPU's execution buffers. This still holds for processing in general, even, but frequent branching hurts GPU processors especially badly since they lose much of the advantage their very deep buffers and very wide paths otherwise give them. They can't easily drop everything and change directions the way general-purpose CPU's are expected to.
---------- Post updated at 11:28 AM ---------- Previous update was at 11:06 AM ----------
Also: the graphics cards in many consumer-level machines are quite terrible.
Last edited by Corona688; 01-04-2011 at 01:11 PM..
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LEARN ABOUT SUSE
create-branching-keyboard
create-branching-keyboard(1) User Commands create-branching-keyboard(1)
NAME
create-branching-keyboard - create branching keyboards for GOK
SYNOPSIS
create-branching-keyboard [--usage] infile [n-desired-rows]
DESCRIPTION
create-branching-keyboard takes an input data file and creates a family of branching keyboard XML files in the format that GOK expects.
Given an input file named test.data, create-branching-keyboard creates test.data.kbd, which in turn refers to a family of *.kbd files that
are created based on data in the input file.
OPTIONS
The following options are supported:
--usage Display usage information.
OPERANDS
The following operands are supported:
infile The name of the input file.
n-desired-rows If specified, create-branching-keyboard attempts to create keyboards with the specified number of rows. The recommended
values are between 2 and 6.
EXTENDED DESCRIPTION
create-branching-keyboard can be used to create families of branching keyboards from UTF-8 input files. The format of the input files is as
follows:
o Lines beginning with '#' are ignored.
o The rest of the input file consists of consecutive pairs of lines. The first line of a pair is typically ignored, but should serve as
a UTF-8 label describing the "primary key" in the next line. The second line of the pair consists of a single UTF-8 character followed
by a ':' color delimiter, and a string of UTF-8 characters to which the initial character may branch.
The resulting XML file, after processing, defines .kbd files such that each prefix 'primary key' forms a key on the GOK keyboard whose
label is the "primary key" UTF-8 character, and which branches to a keyboard consisting of the following UTF-8 characters, one per key.
create-branching-keyboard is particularly useful in creating branching keyboards for ideographic languages. For instance, the primary key
for a given line may consist of the UTF-8 character for a 'radical' such as hng.
EXAMPLES
Example 1: Creating Branching Keyboards From a File Called test.data
example% create-branching-keyboard test.data
EXIT STATUS
The following exit values are returned:
0 Application exited successfully
>0 Application exited with failure
FILES
The following files are used by this application:
/usr/bin/create-branchinExecutable to create branching keyboards for GOK
ATTRIBUTES
See attributes(5) for descriptions of the following attributes:
+-----------------------------+-----------------------------+
| ATTRIBUTE TYPE | ATTRIBUTE VALUE |
+-----------------------------+-----------------------------+
|Availability |SUNWgnome-a11y-gok-share |
| | |
| |SUNWgnome-a11y-gok |
+-----------------------------+-----------------------------+
|Interface stability |External |
+-----------------------------+-----------------------------+
SEE ALSO
Latest version of the GNOME Desktop User Guide for your platform.
gok(1)
NOTES
The create-branching-keyboard utility is experimental and unsupported.
Written by Bill Haneman, Sun Microsystems Inc., 2004.
SunOS 5.10 7 Sep 2004 create-branching-keyboard(1)