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Operating Systems HP-UX Potential file system contention on directory Post 302469824 by purdym on Monday 8th of November 2010 09:35:59 AM
Old 11-08-2010
Some thoughts that come to mind:

Which filesystem (FS) are the directories in? /var?
Which volume group (VG) is the FS in? vg00?
Where physically is the problem FS? internal disk or on the SAN?

Which disk is faster - internal or the SAN?
What else is going on in the problem FS and VG?
How big are these files? min, max, avg size.

If the problem is in /var on vg00 on internal disk, I would try making a new purpose built filesystem just for holding many thousands (of small, I'm guessing) files. You could try making a new VG and FS on the SAN (if it is faster), to hold this directory. At the very least this would isolate the issue.
 

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cpu_family(3alleg4)						  Allegro manual					       cpu_family(3alleg4)

NAME
cpu_family - Contains the CPU type. Allegro game programming library. SYNOPSIS
#include <allegro.h> extern int cpu_family; DESCRIPTION
Contains the Intel type, where applicable. Allegro defines the following CPU family types: CPU_FAMILY_UNKNOWN - The type of processor is unknown CPU_FAMILY_I386 - The processor is an Intel-compatible 386 CPU_FAMILY_I486 - The processor is an Intel-compatible 486 CPU_FAMILY_I586 - The processor is a Pentium or equivalent CPU_FAMILY_I686 - The processor is a Pentium Pro, II, III or equivalent CPU_FAMILY_ITANIUM - The processor is an Itanium processor CPU_FAMILY_POWERPC - The processor is a PowerPC processor CPU_FAMILY_EXTENDED - The processor type needs to be read from the cpu_model You can read this variable after you have called check_cpu() (which is automatically called by allegro_init()). SEE ALSO
check_cpu(3alleg4), cpu_vendor(3alleg4), cpu_model(3alleg4), cpu_capabilities(3alleg4), allegro_init(3alleg4) Allegro version 4.4.2 cpu_family(3alleg4)
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