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The Lounge What is on Your Mind? (TED) Sebastian Seung: I am my connectome Post 302459250 by Scrutinizer on Monday 4th of October 2010 08:04:56 AM
Old 10-04-2010
Excellent indeed. There was one thing that puzzled me, from the metaphore of the bed of the stream, he leaped to "the stream of consciousness". I felt that was a bit of a shortcut; what about subconsciousness?

It also left me wondering: Are we more than our connectome?
 

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between(6)							       Games								between(6)

NAME
between - a game about consciousness and isolation SYNOPSIS
between DESCRIPTION
Between is a video game written by Jason Rohrer about consciousness and isolation. Between is a multiplayer-only art game. As a result, some people like it, many people do not get it and some people hate it. Search the internet for the author's name and the game title to find some discussion about the game before dismissing it. Some sample discussions and reactions are listed below. You can play Between with a friend or stranger over the Internet. Both players will see a field, sky, clouds, a square structure and a shimmering tower. The interface reveals the initial controls (reference below). The players place red-green-blue blocks on the field and pile them upwards. Placing blocks over the shimmering tower causes pleasant tones while the colours match. Soon enough the players will not be able to match any more blocks with the complex patterns and colour variety in the tower. To the left is a bed indicating sleep. To the right is a bright room indicating wakefulness. Cycling through the dream and wakefulness states gives players three different realities in which to build the shimmering tower. Eventually in the state between dream and reality, mysterious interactions between the two players block placements and reality cycling patterns will result in blocks with new colours and patterns appearing on the field. These new blocks can then be used to match more and more of the shimmering tower over time... The most interesting part about this game is the emotions it evokes within the player of the game. The ultra-low-res pixel art helps here, by not being too distracting and by leaving plenty room for viewer interpretation. USAGE
Between has no command-line options. The left and right arrow keys move left and right. The spacebar is used to place or grab blocks. The b/n keys are used to change the colour of the placed blocks. The s/w keys are used to sleep/wake the player. The Esc key is used to quit the game. The game resolution and use of fullscreen or a window can be set by editing the files in /etc/between. SEE ALSO
The website: http://www.esquire.com/features/best-and-brightest-2008/rohrer-game http://www.destructoid.com/jason-rohrer-s-new-game-between-is-out-111382.phtml http://mile222.com/2008/11/jason-rohrers-latest-game-between-leaves-me-unenthused/ http://www.gamasutra.com/view/feature/3853/persuasive_games_disjunctive_play.php http://www.gamerswithjobs.com/node/42515 http://kotaku.com/5096755/disjunctive-play-and-otherness-between December 2010 between(6)
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