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Full Discussion: What do you do for a living?
The Lounge What is on Your Mind? What do you do for a living? Post 302417640 by Christian.B on Friday 30th of April 2010 07:32:19 AM
Old 04-30-2010
I work for IBM in a data center doing disaster recovery on government contracts.
 

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bup-damage(1)						      General Commands Manual						     bup-damage(1)

NAME
bup-damage - randomly destroy blocks of a file SYNOPSIS
bup damage [-n count] [-s maxsize] [--percent pct] [-S seed] [--equal] DESCRIPTION
Use bup damage to deliberately destroy blocks in a .pack or .idx file (from .bup/objects/pack) to test the recovery features of bup-fsck(1) or other programs. THIS PROGRAM IS EXTREMELY DANGEROUS AND WILL DESTROY YOUR DATA bup damage is primarily useful for automated or manual tests of data recovery tools, to reassure yourself that the tools actually work. OPTIONS
-n, --num=numblocks the number of separate blocks to damage in each file (default 10). Note that it's possible for more than one damaged segment to fall in the same bup-fsck(1) recovery block, so you might not damage as many recovery blocks as you expect. If this is a problem, use --equal. -s, --size=maxblocksize the maximum size, in bytes, of each damaged block (default 1 unless --percent is specified). Note that because of the way bup- fsck(1) works, a multi-byte block could fall on the boundary between two recovery blocks, and thus damaging two separate recovery blocks. In small files, it's also possible for a damaged block to be larger than a recovery block. If these issues might be a problem, you should use the default damage size of one byte. --percent=maxblockpercent the maximum size, in percent of the original file, of each damaged block. If both --size and --percent are given, the maximum block size is the minimum of the two restrictions. You can use this to ensure that a given block will never damage more than one or two git-fsck(1) recovery blocks. -S, --seed=randomseed seed the random number generator with the given value. If you use this option, your tests will be repeatable, since the damaged block offsets, sizes, and contents will be the same every time. By default, the random numbers are different every time (so you can run tests in a loop and repeatedly test with different damage each time). --equal instead of choosing random offsets for each damaged block, space the blocks equally throughout the file, starting at offset 0. If you also choose a correct maximum block size, this can guarantee that any given damage block never damages more than one git-fsck(1) recovery block. (This is also guaranteed if you use -s 1.) EXAMPLE
# make a backup in case things go horribly wrong cp -a ~/.bup/objects/pack ~/bup-packs.bak # generate recovery blocks for all packs bup fsck -g # deliberately damage the packs bup damage -n 10 -s 1 -S 0 ~/.bup/objects/pack/*.{pack,idx} # recover from the damage bup fsck -r SEE ALSO
bup-fsck(1), par2(1) BUP
Part of the bup(1) suite. AUTHORS
Avery Pennarun <apenwarr@gmail.com>. Bup unknown- bup-damage(1)
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