12-28-2009
Yes, I did realize the use of those two characters
My bad for not pointing that out. I specifically chose a couple of characters that are little used, and not present in the example.
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LEARN ABOUT MOJAVE
glutsetcursor
glutSetCursor(3GLUT) GLUT glutSetCursor(3GLUT)
NAME
glutSetCursor - changes the cursor image of the current window.
SYNTAX
#include <GLUT/glut.h>
void glutSetCursor(int cursor);
ARGUMENTS
cursor Name of cursor image to change to. Possible values follow:
GLUT_CURSOR_RIGHT_ARROW
Arrow pointing up and to the right.
GLUT_CURSOR_LEFT_ARROW
Arrow pointing up and to the left.
GLUT_CURSOR_INFO
Pointing hand.
GLUT_CURSOR_DESTROY
Skull & cross bones.
GLUT_CURSOR_HELP
Question mark.
GLUT_CURSOR_CYCLE
Arrows rotating in a circle.
GLUT_CURSOR_SPRAY
Spray can.
GLUT_CURSOR_WAIT
Wrist watch.
GLUT_CURSOR_TEXT
Insertion point cursor for text.
GLUT_CURSOR_CROSSHAIR
Simple cross-hair.
GLUT_CURSOR_UP_DOWN
Bi-directional pointing up & down.
GLUT_CURSOR_LEFT_RIGHT
Bi-directional pointing left & right.
GLUT_CURSOR_TOP_SIDE
Arrow pointing to top side.
GLUT_CURSOR_BOTTOM_SIDE
Arrow pointing to bottom side.
GLUT_CURSOR_LEFT_SIDE
Arrow pointing to left side.
GLUT_CURSOR_RIGHT_SIDE
Arrow pointing to right side.
GLUT_CURSOR_TOP_LEFT_CORNER
Arrow pointing to top-left corner.
GLUT_CURSOR_TOP_RIGHT_CORNER
Arrow pointing to top-right corner.
GLUT_CURSOR_BOTTOM_RIGHT_CORNER
Arrow pointing to bottom-left corner.
GLUT_CURSOR_BOTTOM_LEFT_CORNER
Arrow pointing to bottom-right corner.
GLUT_CURSOR_FULL_CROSSHAIR
Full-screen cross-hair cursor (if possible, otherwise GLUT_CURSOR_CROSSHAIR).
GLUT_CURSOR_NONE
Invisible cursor.
GLUT_CURSOR_INHERIT
Use parent's cursor.
DESCRIPTION
glutSetCursor changes the cursor image of the current window. Each call requests the window system change the cursor appropriately. The
cursor image when a window is created is GLUT_CURSOR_INHERIT. The exact cursor images used are implementation dependent. The intent is for
the image to convey the meaning of the cursor name. For a top-level window, GLUT_CURSOR_INHERIT uses the default window system cursor.
X IMPLEMENTATION NOTES
GLUT for X uses SGI's _SGI_CROSSHAIR_CURSOR convention to access a full-screen cross-hair cursor if possible.
SEE ALSO
glutCreateWindow, glutCreateSubWindow
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
GLUT
3.7 glutSetCursor(3GLUT)