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Top Forums Programming How to rotate text in 3D using openGL code Post 302365745 by Ravikishore on Wednesday 28th of October 2009 02:29:28 AM
Old 10-28-2009
Error How to rotate text in 3D using openGL code

Hi,

I want to know how to write text in window and that is to be rotated in 3D using openGL in C language...

any answer will have value ....
 

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slartgp.f(3)							      LAPACK							      slartgp.f(3)

NAME
slartgp.f - SYNOPSIS
Functions/Subroutines subroutine slartgp (F, G, CS, SN, R) SLARTGP Function/Subroutine Documentation subroutine slartgp (realF, realG, realCS, realSN, realR) SLARTGP Purpose: SLARTGP generates a plane rotation so that [ CS SN ] . [ F ] = [ R ] where CS**2 + SN**2 = 1. [ -SN CS ] [ G ] [ 0 ] This is a slower, more accurate version of the Level 1 BLAS routine SROTG, with the following other differences: F and G are unchanged on return. If G=0, then CS=(+/-)1 and SN=0. If F=0 and (G .ne. 0), then CS=0 and SN=(+/-)1. The sign is chosen so that R >= 0. Parameters: F F is REAL The first component of vector to be rotated. G G is REAL The second component of vector to be rotated. CS CS is REAL The cosine of the rotation. SN SN is REAL The sine of the rotation. R R is REAL The nonzero component of the rotated vector. This version has a few statements commented out for thread safety (machine parameters are computed on each entry). 10 feb 03, SJH. Author: Univ. of Tennessee Univ. of California Berkeley Univ. of Colorado Denver NAG Ltd. Date: November 2011 Definition at line 96 of file slartgp.f. Author Generated automatically by Doxygen for LAPACK from the source code. Version 3.4.1 Sun May 26 2013 slartgp.f(3)
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