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Top Forums UNIX for Advanced & Expert Users File access/ Never seen problem! Post 302341905 by shahnazurs on Friday 7th of August 2009 01:17:50 AM
Old 08-07-2009
File access/ Never seen problem!

Dear Guru's,

I am being facing strange issue in UNIX.

My user name is shah and one more user name is appstest

I have a directory created by appstest user i.e.
Code:
/home/appstest/work

ls -ld /home/appstest/work
drwxrwxr-x  10 appstest  apps   12288 Aug 06 23:41 /home/appstest/work

Now I logged in to my user name i.e. shah
and the switch user
Code:
su appstest

I tried to copy any file from any directory to this directory i.e. /home/appstest/work

it say like
Code:
cp: /home/appstest/work/workprod.dat: The file access permissions do not allow the specified action.

I am able to create any file in this direcory i.e /home/appstest/work

and one more intersting thing is , I am able to copy any file inside
/home/appstest/work/appln directory
Code:
df -k
/dev/a_hect    47185920   6196332   87%     3780     1% /home

Can somebody help me in this?

Thanks,
Shahnaz.

Last edited by Yogesh Sawant; 08-07-2009 at 04:32 AM.. Reason: added two more code tags
 

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GLFRONTFACE(3G) 														   GLFRONTFACE(3G)

NAME
glFrontFace - define front- and back-facing polygons C SPECIFICATION
void glFrontFace( GLenum mode ) PARAMETERS
mode Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. DESCRIPTION
In a scene composed entirely of opaque closed surfaces, back-facing polygons are never visible. Eliminating these invisible polygons has the obvious benefit of speeding up the rendering of the image. To enable and disable elimination of back-facing polygons, call glEnable and glDisable with argument GL_CULL_FACE. The projection of a polygon to window coordinates is said to have clockwise winding if an imaginary object following the path from its first vertex, its second vertex, and so on, to its last vertex, and finally back to its first vertex, moves in a clockwise direction about the interior of the polygon. The polygon's winding is said to be counterclockwise if the imaginary object following the same path moves in a counterclockwise direction about the interior of the polygon. glFrontFace specifies whether polygons with clockwise winding in window coordinates, or counterclockwise winding in window coordinates, are taken to be front-facing. Passing GL_CCW to mode selects counterclock- wise polygons as front-facing; GL_CW selects clockwise polygons as front-facing. By default, counterclockwise polygons are taken to be front-facing. ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value. GL_INVALID_OPERATION is generated if glFrontFace is executed between the execution of glBegin and the corresponding execution of glEnd. ASSOCIATED GETS
glGet with argument GL_FRONT_FACE SEE ALSO
glCullFace(3G), glLightModel(3G) GLFRONTFACE(3G)
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