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Operating Systems Solaris Ultra 5 serial console problem Post 302317334 by TonyFullerMalv on Monday 18th of May 2009 05:47:47 PM
Old 05-18-2009
Ultra-5's do not support using the serial port as a console?

IIRC correctly Ultra-5's do not support using the serial port as a console, perhaps an Ultra-5 owner may be able to confirm?

I have just found this:
Quote:
To obtain a serial console connection to a Sun Blade 100/150 you will need the following (These procedures will work to an Ultra 5/10 as well):

NOTE: You will not be able to make use of the serial console if the Sun server was booted with the keyboard/mouse plugged in. In order to make use of the serial console, you will need to disconnect the keyboard/mouse and reboot the Sun server. On the Sun Blade 100/150, if the keyboard/mouse are plugged in during the boot phase, all console output will be redirected to the VGA console.
at http://www.softpanorama.org/Solaris/..._solaris.shtml

Serial cable from Ultra5 to PC only requires the following connections for a simple null-modem cable:
Code:
25 way      9 way
D-Type  to  D-Type
2       to      3
3       to      2
7       to      5

See RS-232 - Wikipedia, the free encyclopedia

To test your serial cable connection, assuming you do have a monitor and keyboard for the Ultra-5, set the input-device back to keyboard and output-device back to screen, reboot, then edit the /etc/remote file and copy the hardwire line and the one following it, change hardwire (e.g.) to hardware and /dev/term/b to /dev/term/a so you end up with:
Code:
hardwire:\
        :dv=/dev/term/b:br#9600:el=^C^S^Q^U^D:ie=%$:oe=^D:
hardware:\
        :dv=/dev/term/a:br#9600:el=^C^S^Q^U^D:ie=%$:oe=^D:

Then on the Ultra-5 in a terminal window run "tip hardware" and run hyperterm or whatever on the laptop then what you type on the laptop should get displayed on the Ultra-5 and vice versa.

Last edited by TonyFullerMalv; 05-18-2009 at 07:43 PM..
 

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load_dat_font(3alleg4)						  Allegro manual					    load_dat_font(3alleg4)

NAME
load_dat_font - Loads a FONT from an Allegro datafile. SYNOPSIS
#include <allegro.h> FONT *load_dat_font(const char *filename, RGB *pal, void *param) DESCRIPTION
Loads a FONT from an Allegro datafile. You can set param parameter to point to an array that holds two strings that identify the font and the palette in the datafile by name. The first string in this list is the name of the font. You can pass NULL here to just load the first font found in the datafile. The second string can be used to specify the name of the palette associated with the font. This is only returned if the pal parameter is not NULL. If you pass NULL for the name of the palette, the last palette found before the font was found is returned. You can also pass NULL for param, which is treated as if you had passed NULL for both strings separately. In this case, the function will simply load the first font it finds from the datafile and the palette that precedes it. For example, suppose you have a datafile named `fonts.dat' with the following contents: FONT FONT_1_DATA FONT FONT_2_DATA FONT FONT_3_DATA PAL FONT_1_PALETTE PAL FONT_2_PALETTE Then the following code will load FONT_1_DATA as a FONT and return FONT_1_PALETTE as the palette: FONT *f; PALETTE pal; char *names[] = { "FONT_1_DATA", "FONT_1_PALETTE" } f = load_dat_font("fonts.dat", pal, names); If instead you want to load the second font, FONT_2, from the datafile, you would use: FONT *f; PALETTE pal; char *names[] = { "FONT_2_DATA", "FONT_2_PALETTE" } f = load_dat_font("fonts.dat", pal, names); If you want to load the third font, but not bother with a palette, use: FONT *f; char *names[] = { "FONT_3_DATA", NULL } f = load_dat_font("fonts.dat", NULL, names); RETURN VALUE
Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font when you are finished with it to avoid memory leaks. SEE ALSO
register_font_file_type(3alleg4), load_font(3alleg4) Allegro version 4.4.2 load_dat_font(3alleg4)
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