But I have sort of understood what you are trying to say....
First of all this code which you posted in your first post, would it be possible for you to explain me what its doing please?
Also just for beginning how can I send a simple GET HTTP request and get back the result........so that I can get an idea of how to implement it further....
Hello,
I actually try to make client-server program.
I'm using SCO OpenServer Release 5.0.0 and when I try to compile my code (by TELNET) I've got this error :
I'm just using this simple code :
and I get the same error if I use :
If someone can help me,
Thanks (2 Replies)
my system is a stand alone system... i want to try doing socket porgramming..ihave heard that this is usually done during testing...
how can i do that....? (6 Replies)
Hello!:)
I'm trying to do some socket programming based on the following situation:
I have a directory service named Casino that will hold all the information regarding the gamers that will try to connect to it in order to play a game(for example (Blackjack).Once they make the login they are... (4 Replies)
Hello everyone, I am a newbie in UNIX/Linux socket programming. This is a class project that I had trouble with.
==================================================
I was trying to make “Keep-Alive” HTTP connections to the server in a tiny web crawler project. Here is the problem: when I tried... (0 Replies)
Hello Everyone
Iam working on tcp/ip programming.with some time interval server has to send data.client has to close the connection and to open the connection between the time interval.this is the scenario
when iam closing the connection in client side the connection terminates.how to... (1 Reply)
I am trying to read HTTP data from a socket. However, for the final set of data being read using read(), read blocks and the control doesnt come back for further processing. I tried using select, but it didn't work...
Any help would be greatly acknowledged.:) (2 Replies)
hi
am senthil
am developing a software to send and receive SMS using HTTP connection
first of all am forming a URL and sending that URL to a remote server using my Client Program
i send that url through Socket(using Send() Function)
if i send more than one URL one by one using the same... (0 Replies)
hi
am senthil
am developing a software to send and receive SMS using HTTP connection
first of all am forming a URL and sending that URL to a remote server using my Client Program
i send that url through Socket(using Send() Function)
if i send more than one URL one by one using the same... (4 Replies)
how to include socket.h in visual studio 2005.. (2 Replies)
Discussion started by: asd123
2 Replies
LEARN ABOUT BSD
inet_network
INET(3N)INET(3N)NAME
inet_addr, inet_network, inet_ntoa, inet_makeaddr, inet_lnaof, inet_netof - Internet address manipulation routines
SYNOPSIS
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
unsigned long inet_addr(cp)
char *cp;
unsigned long inet_network(cp)
char *cp;
char *inet_ntoa(in)
struct in_addr in;
struct in_addr inet_makeaddr(net, lna)
long net, lna;
long inet_lnaof(in)
struct in_addr in;
long inet_netof(in)
struct in_addr in;
DESCRIPTION
The routines inet_addr and inet_network each interpret character strings representing numbers expressed in the Internet standard "." nota-
tion, returning numbers suitable for use as Internet addresses and Internet network numbers, respectively. The routine inet_ntoa takes an
Internet address and returns an ASCII string representing the address in "." notation. The routine inet_makeaddr takes an Internet net-
work number and a local network address and constructs an Internet address from it. The routines inet_netof and inet_lnaof break apart
Internet host addresses, returning the network number and local network address part, respectively.
All Internet address are returned in network order (bytes ordered from left to right). All network numbers and local address parts are
returned as machine format integer values.
INTERNET ADDRESSES
Values specified using the "." notation take one of the following forms:
a.b.c.d
a.b.c
a.b
a
When four parts are specified, each is interpreted as a byte of data and assigned, from left to right, to the four bytes of an Internet
address. Note that when an Internet address is viewed as a 32-bit integer quantity on the VAX the bytes referred to above appear as
"d.c.b.a". That is, VAX bytes are ordered from right to left.
When a three part address is specified, the last part is interpreted as a 16-bit quantity and placed in the right most two bytes of the
network address. This makes the three part address format convenient for specifying Class B network addresses as "128.net.host".
When a two part address is supplied, the last part is interpreted as a 24-bit quantity and placed in the right most three bytes of the net-
work address. This makes the two part address format convenient for specifying Class A network addresses as "net.host".
When only one part is given, the value is stored directly in the network address without any byte rearrangement.
All numbers supplied as "parts" in a "." notation may be decimal, octal, or hexadecimal, as specified in the C language (i.e., a leading 0x
or 0X implies hexadecimal; otherwise, a leading 0 implies octal; otherwise, the number is interpreted as decimal).
SEE ALSO gethostbyname(3N), getnetent(3N), hosts(5), networks(5),
DIAGNOSTICS
The value -1 is returned by inet_addr and inet_network for malformed requests.
BUGS
The problem of host byte ordering versus network byte ordering is confusing. A simple way to specify Class C network addresses in a manner
similar to that for Class B and Class A is needed. The string returned by inet_ntoa resides in a static memory area.
Inet_addr should return a struct in_addr.
4.2 Berkeley Distribution May 27, 1986 INET(3N)