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Full Discussion: Do You Play Video Games?
The Lounge What is on Your Mind? Do You Play Video Games? Post 302279720 by nixnoob on Friday 23rd of January 2009 04:23:05 PM
Old 01-23-2009
Quote:
Originally Posted by BOFH
Well since Windows XP won't recognize it anyway, it's really overkill. It was cheap though. $49 (after rebates) from Tigerdirect for two 2 Gig sticks. I just couldn't pass it up.
I was going to say...if your running a 32 bit OS...you have 5 gigs of RAM just eating up power...can't wait for the day when the gaming companies finally get into the 64 bit world and I can go ahead with putting a new gaming system together...

Quote:
I do remember back when I used memory managers to eke out the last few kb of RAM for my DOS stuff. And I remember my first computer, with 2kb of ram. Smilie
Those were fun days...himem.sys was a godsend...mapping to the upper memory blocks to free up enough base memory just so Wolfenstein would run...I managed to get 610k free...had to force some base processes into the upper memory region to do it... Smilie dos scripting.



I quit "hardcore" gaming a few years back...trying to keep a job while getting only 3 or 4 hours of sleep a night (1 or 2 on weekends) isn't something middle aged geeks can handle for long...good thing for coffee and dew.
 

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QUAKE(6)							   Games Manual 							  QUAKE(6)

NAME
quake - classic first person shooter SYNOPSIS
quake [WRAPPER-OPTIONS] [ENGINE-OPTIONS] [ENGINE-COMMANDS]... DESCRIPTION
This manual page documents briefly the quake command. Quake is a popular first-person shooter game that appeared in 1996, released by iD Software. This wrapper script will launch the Quake engine. The game data needs to be installed independently using the 'game-data-packager' program, and by default it will be looked for at /usr/share/games/quake. This wrapper script accepts the two common GNU-style options to get information on the program. Any further arguments are passed to the engine unmodified. Consult the engine documentation for full details, but most engines support a syntax whereby engine switches are pre- fixed with a minus sign, and you can give console commands by prefixing with a plus sign. See the examples section for some common cases. OPTIONS
These options are accepted for WRAPPER-OPTIONS in the synopsis. -h, --help Show summary of options. -v, --version Show version of program. EXAMPLES
These are all engine dependent. Play the Zerstoerer mod: quake -game zer Play a specific map using the Drake expansion: quake -game drake +map sludge1 Connect to a server for multiplayer: quake +connect dm.quakeone.net:27000 SEE ALSO
quake-server(6), quakespasm(6), game-data-packager(6). AUTHOR
This manual page, and the Quake wrapper script, were written by David Banks <amoebae@gmail.com>, for the Debian project (and may be used by others). The package was based on the quake3 package by Simon McVittie. 2011-06-22 QUAKE(6)
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