12-05-2008
I think the code looks okay (but I'm not a C++ expert). It could be that x and y no longer hold the original reference to your allocated arrays. In that case, the pointers might point somewhere they did not originally. Try this: after instantiating the m_Genes object, create a "shallow copy" of it, then before you distruct, compare the shallow copy with the m_Genes copy. If there's a difference in pointer values, that might be your problem.
Another possibility just occurred to me: It could be that you made a shallow copy of m_Genes and deleted the shallow copy as if it were a deep copy. That is, you already freed the pointers in m_Genes->x and ->y.
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LEARN ABOUT REDHAT
nextafterl
NEXTAFTER(3) libc math functions NEXTAFTER(3)
NAME
nextafter, nexttoward - floating point number manipulation
SYNOPSIS
#include <math.h>
double nextafter(double x, double y);
float nextafterf(float x, float y);
long double nextafterl(long double x, long double y);
double nexttoward(double x, long double y);
float nexttowardf(float x, long double y);
long double nexttowardl(long double x, long double y);
DESCRIPTION
The nextafter() functions return the next representable neighbor of x in the direction towards y. The size of the step between x and the
result depends on the type of the result. If x = y the function simply returns y. If either value is NaN, then NaN is returned. Other-
wise a value corresponding to the value of the least significant bit in the mantissa is added or subtracted, depending on the direction.
The nexttoward() functions do the same as the nextafter() functions, except that they have a long double second argument.
These functions will signal overflow or underflow if the result goes outside of the range of normalized numbers.
CONFORMING TO
C99. This function is defined in IEC 559 (and the appendix with recommended functions in IEEE 754/IEEE 854).
SEE ALSO
nearbyint(3)
GNU
2002-08-10 NEXTAFTER(3)